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Text2Texture/README.md
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Text2Texture/README.md
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# Text2Texture
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Easily generate a Normal Map, Mask, Custom Text Texture or a Material from given text input
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## Requires TextMeshPro!
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Window > Package Manager > TextMeshPro. When prompted, Import TMP Essentials.
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## Features
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- Supports custom font to use any font you'd like
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- Generate a Normal Map to engrave or emboss text on a surface
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- Generate a Mask to apply whatever masked effects you'd like in a text shape
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- Generate a Material utilizing both of the maps. Uses Poiyomi and falls back to Standard.
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- Easily generate any text image by customizing it in the intermediate stage in "Generate Custom Texture"
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- Extra settings to generate the textures the way you want them
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## How to use a custom font
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- Import your font asset into Unity
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- Right Click Font > Create > TextMeshPro > Font Asset
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- (Optional) You may change the settings on this asset if you'd like
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- You can now Drag and Drop the new asset to the Custom Font field anytime
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Done!
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### Thank you
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If you enjoy Text2Texture, please consider [supporting me ♡](https://ko-fi.com/Dreadrith)!
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