//Made by Dreadrith#3238 //Discord: https://discord.gg/ZsPfrGn //Github: https://github.com/Dreadrith/DreadScripts //Gumroad: https://gumroad.com/dreadrith //Ko-fi: https://ko-fi.com/dreadrith This tool will convert your PhysBones and PBColliders to DynamicBones and DBColliders. Of course, it's not perfect but it does almost the inverse conversion of PhysBones. How to use ---------- Find the tool's window near the top left corner of Unity under DreadTools > Utility > PhysBone Converter 1- Make sure that your avatar or root is correctly set as "Root". 2- Press Convert. Done! You can optionally disable the "Auto" option for any setting and set your own value and curve. This will be the same value across all DynamicBones