# Text2Texture Easily generate a Normal Map, Mask, Custom Text Texture or a Material from given text input ## Requires TextMeshPro! Window > Package Manager > TextMeshPro. When prompted, Import TMP Essentials. ## Features - Supports custom font to use any font you'd like - Generate a Normal Map to engrave or emboss text on a surface - Generate a Mask to apply whatever masked effects you'd like in a text shape - Generate a Material utilizing both of the maps. Uses Poiyomi and falls back to Standard. - Easily generate any text image by customizing it in the intermediate stage in "Generate Custom Texture" - Extra settings to generate the textures the way you want them ![image](https://cdn.discordapp.com/attachments/1096063656447459490/1096063656632000512/brandeded.gif?ex=66343d13&is=6632eb93&hm=1decea93481aaa9b076fb86306b85d99616bbe21872ba82c8e5e9512074bc2f7&) ## How to use a custom font - Import your font asset into Unity - Right Click Font > Create > TextMeshPro > Font Asset - (Optional) You may change the settings on this asset if you'd like - You can now Drag and Drop the new asset to the Custom Font field anytime Done! ### Thank you If you enjoy Text2Texture, please consider [supporting me ♡](https://ko-fi.com/Dreadrith)!