Files
DreadScripts-Archive/Better-Unity/Editor/CopyGUID.cs
2025-07-19 01:03:02 +02:00

14 lines
349 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class CopyGUID : MonoBehaviour
{
[MenuItem("Assets/Copy GUID")]
private static void CopyGUIDMethod()
{
if (Selection.assetGUIDs.Length > 0)
EditorGUIUtility.systemCopyBuffer = Selection.assetGUIDs[0];
}
}