// Medium explosion ttl_generator=0; ttl_particles=0.1; ttl_particles_random=0.1; particles_per_second=300; //position={0,0,0}; position_random={0.01,0.01,0.01} texture="smokeexhaustpipe.tga"; size=0.05; size_random=0; size_inc_per_sec=1; //size_limit=0.1; gravity={0,0,8}; vector={0,0,0}; vector_random={0.5,0.5,0.5}; //velocity_limit={0,0,0}; // deg/sec //rotation_speed=45; // more or less 20 deg/sec rotation_random=20; // RGBA color_start={1.0,1.0,1.0,0.4}; color_start_random={0.0,0.0,0.0,0.0}; color_end={0.0,0.0,0.0,0.0}; //color_end_random={0,0,0,0}; //transform="test2.prt"; // end of file.