/* Raydium - CQFD Corp. http://raydium.org/ License: GPL - GNU General Public License, see "gpl.txt" file. */ #ifndef DONT_INCLUDE_HEADERS #include "index.h" #else #include "headers/clear.h" #endif void raydium_clear_frame(void) { //glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_STENCIL_TEST); // HDR raydium_frame_first_camera_pass=1; raydium_vertex_counter=0; } void raydium_clear_color_update(void) { glClearColor(raydium_background_color[0], raydium_background_color[1], raydium_background_color[2], raydium_background_color[3]); }