#ifndef _MOUSE_H #define _MOUSE_H /*= Mouse 1100 **/ // Introduction /** Mouse API is almost explainded at the top of this guide, but here it is some other usefull functions (macros, in facts) **/ #define raydium_mouse_hide() glutSetCursor(GLUT_CURSOR_NONE); /** Hides mouse cursor. **/ #define raydium_mouse_show() glutSetCursor(GLUT_CURSOR_LEFT_ARROW); /** Shows mouse cursor. **/ #define raydium_mouse_move(x,y) glutWarpPointer((x),(y)) /** Moves cursor to (##x##,##y##) position (in pixel). Example if you want to move cursor at window's center: %%(c)raydium_mouse_move(raydium_window_tx/2, raydium_window_ty/2);%% **/ __rayapi signed char raydium_mouse_isvisible(void); /** Returns true or false (0 or 1), if the mouse is visible or not. See ##raydium_mouse_show()## and ##raydium_mouse_hide()## above. **/ __rayapi void raydium_mouse_init (void); /** Internal use. **/ __rayapi void raydium_mouse_click_callback (int but, int state, int x, int y); /** Internal callback. **/ __rayapi void raydium_mouse_move_callback (int x, int y); /** Internal callback. **/ __rayapi int raydium_mouse_button_pressed (int button); /** returns ##button## state. (See first part of this document) **/ #endif