2025-01-26 18:33:45 +01:00

889 lines
21 KiB
C

/*
Raydium - CQFD Corp.
http://raydium.org/
License: GPL - GNU General Public License, see "gpl.txt" file.
*/
#ifndef DONT_INCLUDE_HEADERS
#include "index.h"
#else
#include "headers/sound.h"
#endif
// There's way too much "#ifdef" in this file, but eh ... OpenAL becomes
// complex when you comes to portability ...
#ifndef ALUT_API_MAJOR_VERSION
#warning You must use OpenAL 1.1 or greater ! See configure script.
#endif
#ifndef ALchar
#define ALchar char
#endif
// music OGG infos
void raydium_sound_music_info_init(void)
{
strcpy(raydium_sound_music_info.artist,"Unkown artist");
strcpy(raydium_sound_music_info.album, "Unkown album" );
strcpy(raydium_sound_music_info.title, "Unkown title" );
}
void raydium_sound_music_info_refresh(void)
{
char **ptr;
char part1[RAYDIUM_MAX_NAME_LEN];
char part2[RAYDIUM_MAX_NAME_LEN];
// reset ogg infos
raydium_sound_music_info_init();
ptr=ov_comment(&raydium_sound_vf,-1)->user_comments;
while(*ptr)
{
part1[0]=0;
part2[0]=0;
raydium_parser_cut(*ptr,part1,part2,'=');
if(!strcasecmp("title",part1))
strcpy(raydium_sound_music_info.title,part2);
if(!strcasecmp("album",part1))
strcpy(raydium_sound_music_info.album,part2);
if(!strcasecmp("artist",part1))
strcpy(raydium_sound_music_info.artist,part2);
++ptr;
}
}
// Sound core functions
//VERIFIES THAT THE LAST OPERATION DID NOT MAKE ANY ERROR
//IF AN ERROR IS DETECTED IT PRINTS THE caller NAME
void raydium_sound_verify(char *caller)
{
int error;
if ((error = alGetError()) != AL_NO_ERROR)
{
raydium_log("sound: ERROR : %s :%d",caller,error);
// raydium_log("sound: Deleting buffers");
// alDeleteBuffers(RAYDIUM_SOUND_NUM_BUFFERS,raydium_sound_buffer);
// raydium_log("sound: Releasing OpenAL");
// alutExit();
// exit(1);
}
}
int raydium_sound_Array3IsValid(ALfloat *a)
{
if( !raydium_trigo_isfloat(a[0]) ||
!raydium_trigo_isfloat(a[1]) ||
!raydium_trigo_isfloat(a[2]) )
{
raydium_log("sound : ERROR: invalid 3xALfloat array provided");
return 0;
}
return 1;
}
//INITS A SOURCE WITH DEFAULT VALUES
//TAKES A SOURCE NUMBER
void raydium_sound_InitSource(int src)
{
ALfloat srcPos[]={ 0.0, 0.0, 0.0};
ALfloat srcVel[]={ 0.0, 0.0, 0.0};
alSourcef(raydium_sound_source[src],AL_PITCH,1.0f); //SETS SOURCE PITCH
raydium_sound_verify("setting source pitch");
alSourcef(raydium_sound_source[src],AL_GAIN,1.0f); //SETS SOURCE GAIN
raydium_sound_verify("setting source gain");
alSourcef(raydium_sound_source[src],AL_REFERENCE_DISTANCE,raydium_sound_DefaultReferenceDistance);
raydium_sound_verify("setting source reference distance");
alSourcefv(raydium_sound_source[src],AL_POSITION,srcPos); //SETS SOURCE POSITION
raydium_sound_verify("setting source position");
alSourcefv(raydium_sound_source[src],AL_VELOCITY,srcVel); //SETS SOURCE VELOCITY
raydium_sound_verify("setting source velocity");
alSourcei(raydium_sound_source[src],AL_BUFFER,raydium_sound_buffer[src]); //ATTACHS A SOURCE TO A BUFFER
raydium_sound_verify("attaching source to buffer");
alSourcei(raydium_sound_source[src],AL_LOOPING,AL_TRUE); //SETS SOURCE LOOPING TO TRUE
raydium_sound_verify("setting source loop state");
raydium_sound_source_fade_factor[src]=0;
raydium_sound_source_fade_tofile[src][0]=0;
}
//LOADS A WAV FILE
//RETURNS THE SOURCE NUMBER OR -1 IF IT FAILS
int raydium_sound_LoadWav(const char *fname)
{
int snum;
ALsizei size;
ALenum format;
ALvoid *data;
FILE *fp;
#ifndef WIN32
#ifdef ALUT_API_MAJOR_VERSION
#define ALUT_API_MAJOR_VERSION_BUT_WIN32
#endif
#endif
#ifndef ALUT_API_MAJOR_VERSION_BUT_WIN32
ALboolean boolean;
ALsizei freq;
#else
ALfloat freq;
#endif
if(raydium_sound_top_buffer==RAYDIUM_SOUND_NUM_BUFFERS)
{
raydium_log("sound: ERROR loading %s no more buffers available",fname);
// exit(1);
return -1;
}
else
{
snum=raydium_sound_top_buffer;
}
fp=raydium_file_fopen((char *)fname,"r");
if(fp==NULL)
{
raydium_log("sound: ERROR opening file %s",fname);
return -1;
//exit(1);
}
fclose(fp);
#ifdef ALUT_API_MAJOR_VERSION_BUT_WIN32
data=alutLoadMemoryFromFile(fname,&format,&size,&freq);
raydium_sound_verify("alutLoadMemoryFromFile");
if(data)
alBufferData(raydium_sound_buffer[snum],format,data,size,freq);
raydium_sound_verify("alBufferData");
if(data)
free(data);
#else
alutLoadWAVFile((ALbyte *)fname,&format,&data,&size,&freq,&boolean);
raydium_sound_verify("alutLoadWAVFile");
alBufferData(raydium_sound_buffer[snum],format,data,size,freq);
raydium_sound_verify("alBufferData");
alutUnloadWAV(format,data,size,freq);
raydium_sound_verify("alutUnloadWAV");
#endif
raydium_sound_top_buffer++;
raydium_sound_InitSource(snum);
return(snum);
}
//VERIFIES THAT THE SOURCE IS IN THE SOURCE ARRAY
//RETURNS 0 IF OK, -1 IF THERE'S AN ERROR
int raydium_sound_SourceVerify(int src)
{
if(src<0 || src>=raydium_sound_top_buffer)
{
raydium_log("sound: source %d doesn't exist !",src);
return(-1);
}
return(0);
}
//SETS THE LOOP ATTRIBUTE OF A SOURCE
int raydium_sound_SetSourceLoop(int src, signed char loop)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alSourcei(raydium_sound_source[src],AL_LOOPING,(loop?AL_TRUE:AL_FALSE));
raydium_sound_verify("setting source loop");
}
return(result);
}
//GETS SOURCE PITCH
//TAKES A SOURCE NUMBER
//GIVES AN ALfloat
int raydium_sound_GetSourcePitch(int src, ALfloat *p)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcef(raydium_sound_source[src],AL_PITCH,p);
raydium_sound_verify("getting source pitch");
}
return(result);
}
//SETS SOURCE PITCH
//TAKES A SOURCE NUMBER AND AN ALfloat
int raydium_sound_SetSourcePitch(int src, ALfloat p)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
if(p>2.0)
{
static signed char first=1;
p=2.0;//CLIPPING
if(first)
{
raydium_log("sound: Pitch Overflow, clipped to 2. Message will not be repeated !");
first=0;
}
}
if(p<=0.0)
{
p=0.1; // Seems ok :)
raydium_log("sound: Tried to set negative or 0 Pitch , clipped to 0.1");
}
alSourcef(raydium_sound_source[src],AL_PITCH,p);
raydium_sound_verify("setting source pitch");
}
return(result);
}
//GETS SOURCE GAIN
//TAKES A SOURCE NUMBER
//GIVES AN ALfloat
int raydium_sound_GetSourceGain(int src, ALfloat *g)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcef(raydium_sound_source[src],AL_GAIN,g);
raydium_sound_verify("getting source gain");
}
return(result);
}
//SETS SOURCE GAIN
//TAKES A SOURCE NUMBER AND AN ALfloat
int raydium_sound_SetSourceGain(int src, ALfloat g)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
if(g<0.0)
{
g=0.0;
raydium_log("sound: Tried to set negative Gain , clipped to 0");
}
alSourcef(raydium_sound_source[src],AL_GAIN,g);
raydium_sound_verify("setting source gain");
}
return(result);
}
//SETS SOURCE POSITION
//TAKES A SOURCE NUMBER AND AN ALfloat ARRAY {x,y,z}
int raydium_sound_SetSourcePos(int src, ALfloat Pos[])
{
int result=raydium_sound_SourceVerify(src);
if(result==0 && raydium_sound_Array3IsValid(Pos))
{
alSourcefv(raydium_sound_source[src],AL_POSITION,Pos);
raydium_sound_verify("setting source position");
}
return(result);
}
int raydium_sound_SetSourcePosCamera(int src)
{
ALfloat p[3];
p[0]=raydium_camera_x;
p[1]=raydium_camera_y;
p[2]=raydium_camera_z;
return raydium_sound_SetSourcePos(src,p);
}
//GETS SOURCE POSITION
//TAKES A SOURCE NUMBER
//GIVES AN ALfloat ARRAY {x,y,z}
int raydium_sound_GetSourcePos(int src, ALfloat *Pos[] )
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcefv(raydium_sound_source[src],AL_POSITION,(ALfloat *)&(*Pos));
raydium_sound_verify("getting source position");
}
return(result);
}
//SETS SOURCE DIRECTION
//TAKES A SOURCE NUMBER AND AN ALfloat ARRAY {x,y,z}
int raydium_sound_SetSourceDir(int src, ALfloat Dir[])
{
int result=raydium_sound_SourceVerify(src);
if(result==0 && raydium_sound_Array3IsValid(Dir))
{
alSourcefv(raydium_sound_source[src],AL_DIRECTION,Dir);
raydium_sound_verify("setting source direction");
}
return(result);
}
//GETS SOURCE DIRECTION
//TAKES A SOURCE NUMBER
//GIVES AN ALfloat ARRAY {x,y,z}
int raydium_sound_GetSourceDir(int src, ALfloat *Dir[] )
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcefv(raydium_sound_source[src],AL_DIRECTION,(ALfloat *)&(*Dir));
raydium_sound_verify("getting source direction");
}
return(result);
}
//SETS SOURCE VELOCITY
//TAKES A SOURCE NUMBER AND AN ALfloat ARRAY {x,y,z}
int raydium_sound_SetSourceVel(int src, ALfloat Vel[])
{
int result=raydium_sound_SourceVerify(src);
if(result==0 && raydium_sound_Array3IsValid(Vel))
{
alSourcefv(raydium_sound_source[src],AL_VELOCITY,Vel);
raydium_sound_verify("setting source velocity");
}
return(result);
}
//GETS SOURCE VELOCITY
//TAKES A SOURCE NUMBER
//GIVES AN ALfloat ARRAY {x,y,z}
int raydium_sound_GetSourceVel(int src, ALfloat *Vel[] )
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcefv(raydium_sound_source[src],AL_VELOCITY,(ALfloat *)&(*Vel));
raydium_sound_verify("getting source velocity");
}
return(result);
}
//SETS LISTENER POSITION
//TAKES AN ALfloat ARRAY {x,y,z}
void raydium_sound_SetListenerPos(ALfloat Pos[])
{
if(!raydium_sound_Array3IsValid(Pos)) return;
alListenerfv(AL_POSITION,Pos);
raydium_sound_verify("setting listener position");
}
//GETS LISTENER POSITION
//GIVES AN ALfloat ARRAY {x,y,z}
void raydium_sound_GetListenerPos(ALfloat *Pos[] )
{
alGetListenerfv(AL_POSITION,(ALfloat *)&(*Pos));
raydium_sound_verify("getting listener position");
}
//SETS LISTENER ORIENTATION
//TAKES AN ALfloat ARRAY {x,y,z,x2,y2,z2}
// ATvector UPvector
void raydium_sound_SetListenerOr(ALfloat Or[])
{
if(!raydium_sound_Array3IsValid(Or)) return;
if(!raydium_sound_Array3IsValid(Or+3)) return;
alListenerfv(AL_ORIENTATION,Or);
raydium_sound_verify("setting listener orientation");
}
//GETS LISTENER ORIENTATION
//GIVES AN ALfloat ARRAY {x,y,z,x2,y2,z2}
// ATvector UPvector
void raydium_sound_GetListenerOr(ALfloat *Or[] )
{
alGetListenerfv(AL_ORIENTATION,(ALfloat *)&(*Or));
raydium_sound_verify("getting listener orientation");
}
//SETS LISTENER VELOCITY
//TAKES AN ALfloat ARRAY {x,y,z}
void raydium_sound_SetListenerVel(ALfloat Vel[])
{
if(!raydium_sound_Array3IsValid(Vel)) return;
alListenerfv(AL_VELOCITY,Vel);
raydium_sound_verify("setting listener velocity");
}
//GETS LISTENER VELOCITY
//GIVES AN ALfloat ARRAY {x,y,z}
void raydium_sound_GetListenerVel(ALfloat *Vel[] )
{
alGetListenerfv(AL_VELOCITY,(ALfloat *)&(*Vel));
raydium_sound_verify("getting listener velocity");
}
//INITIALISATION
void raydium_sound_init(void)
{
int i;
ALfloat listenerPos[]={-10.0,0.0,0.0};
ALfloat listenerVel[]={0.0,0.0,0.0};
// ALfloat back[] ={ 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f };
ALfloat front[]={ 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f };
#ifdef ALUT_API_MAJOR_VERSION
const ALchar *tempString;
ALCdevice* pDevice;
ALCcontext* pContext;
#endif
#ifdef NO_SOUND_DEBUG
return;
#endif
#ifndef WIN32
// I've noticed problems with "manual contexts" under Linux, so let's use ALUT
#ifdef ALUT_API_MAJOR_VERSION
if(!alutInit(&raydium_init_argc, raydium_init_argv))
{
alGetError();
raydium_log("ERROR: Cannot open Sound System");
raydium_sound=0;
return;
}
#else
alutInit(&raydium_init_argc, raydium_init_argv);
#endif
#else
// With win32, alut may do "bad things" while chosing device ... let's force :
pDevice = alcOpenDevice("Generic Software"); // or any asked device name ?
pContext=alcCreateContext(pDevice,NULL);
alcMakeContextCurrent(pContext);
alutInitWithoutContext(&raydium_init_argc, raydium_init_argv);
#endif
//alutInit(0, NULL) ;
alGetError();
alListenerfv(AL_POSITION,listenerPos);
alListenerfv(AL_VELOCITY,listenerVel);
alListenerfv(AL_ORIENTATION,front);
alDistanceModel(AL_INVERSE_DISTANCE);
//#ifdef __linux
alGetError(); /* clear error */
alGenBuffers(RAYDIUM_SOUND_NUM_BUFFERS, raydium_sound_buffer);
raydium_sound_verify("alGenBuffers");
//#else
//alGenBuffers(RAYDIUM_SOUND_NUM_BUFFERS,raydium_sound_buffer);
// if (!raydium_sound_buffer)
// {
// raydium_log("sound: Error creating buffers !!");
// exit(1);
// }
//#endif
raydium_log("sound: Buffer creation successfull");
//#ifdef __linux
alGetError(); /* clear error */
alGenSources(RAYDIUM_SOUND_NUM_SOURCES, raydium_sound_source);
raydium_sound_verify("alGenSources");
//#else
// raydium_sound_verify("alGenSources");
//#endif
raydium_sound_top_buffer=2; //first available buffer (2 first are used by music)
raydium_sound=1;
raydium_sound_music_file=NULL;
raydium_sound_DefaultReferenceDistance=50.f; // default distance where the source sound is half volume
raydium_sound_music_eof_callback=NULL;
raydium_sound_music_changed_callback=NULL;
for(i=0;i<RAYDIUM_SOUND_NUM_BUFFERS;i++)
raydium_sound_source_fade_factor[i]=0;
#ifdef ALUT_API_MAJOR_VERSION
pContext = alcGetCurrentContext();
pDevice = alcGetContextsDevice(pContext);
tempString = alcGetString(pDevice, ALC_DEVICE_SPECIFIER);
raydium_log("sound: OK, using '%s'",(strlen(tempString)?tempString:"default device"));
#else
raydium_log("sound: OK");
#endif
/*
{
const ALchar *tempString;
ALCcontext* pContext;
ALCdevice* pDevice;
pContext = alcGetCurrentContext();
pDevice = alcGetContextsDevice(pContext);
tempString = alcGetString(pDevice, ALC_DEVICE_SPECIFIER);
printf("OpenAL Context Device Specifier is '%s'\n", tempString);
tempString = alGetString(AL_RENDERER);
printf("OpenAL Renderer is '%s'\n", tempString);
tempString = alGetString(AL_VERSION);
printf("OpenAL Version is '%s'\n", tempString);
tempString = alGetString(AL_VENDOR);
printf("OpenAL Vendor is '%s'\n", tempString);
tempString = alGetString(AL_EXTENSIONS);
printf("OpenAL Extensions supported are :\n%s\n", tempString);
}
*/
raydium_sound_music_info_init();
}
//PLAYS A SOURCE
int raydium_sound_SourcePlay(int src)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alSourcePlay(raydium_sound_source[src]);
}
return(result);
}
//STOPS A SOURCE
int raydium_sound_SourceStop(int src)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alSourceStop(raydium_sound_source[src]);
}
return(result);
}
//PAUSE A SOURCE
int raydium_sound_SourcePause(int src)
{
int result=raydium_sound_SourceVerify(src);
if(result==0)
{
alSourcePause(raydium_sound_source[src]);
}
return(result);
}
// RETURNS PLAYING STATE
signed char raydium_sound_IsPlaying(int src)
{
int result;
int sourcestate;
result=raydium_sound_SourceVerify(src);
if(result!=0)
return 0;
alGetSourcei(raydium_sound_source[src],AL_SOURCE_STATE,&sourcestate);
return sourcestate==AL_PLAYING;
}
//UNPAUSE A SOURCE
int raydium_sound_SourceUnpause(int src)
{
int result;
int state;
result=raydium_sound_SourceVerify(src);
if(result==0)
{
alGetSourcei(raydium_sound_source[src], AL_SOURCE_STATE, &state);
if(state==AL_PAUSED)
alSourcePlay(raydium_sound_source[src]);
}
return(result);
}
//THINGS TO DO WHEN EXITING
void raydium_sound_close(void)
{
int i;
#ifdef WIN32
ALCdevice* pDevice;
ALCcontext* pContext;
#endif
if(raydium_sound==1) // WE DO THESE THINGS ONLY IF OPEN AL INIT WAS OK
{
for(i=0;i<raydium_sound_top_buffer;i++)
raydium_sound_SourceStop(i);
raydium_log("sound: Deleting sources");
alDeleteSources(RAYDIUM_SOUND_NUM_SOURCES,raydium_sound_source);
raydium_log("sound: Deleting buffers");
alDeleteBuffers(RAYDIUM_SOUND_NUM_BUFFERS,raydium_sound_buffer);
raydium_log("sound: Releasing OpenAL");
#ifdef WIN32
//Get active context
pContext=alcGetCurrentContext();
//Get device for active context
pDevice=alcGetContextsDevice(pContext);
//Release context(s)
alcMakeContextCurrent(NULL);
alcDestroyContext(pContext);
//Close device
alcCloseDevice(pDevice);
#endif
alutExit();
}
}
int BufferData(ALuint buffer,OggVorbis_File *file,vorbis_info *ogginfo)
{
unsigned int count=0;
int stream;
int amt;
ALint format;
while(count<SOUNDDATASIZE)
{
amt=ov_read(file,&(raydium_sound_music_buf[count]),
SOUNDDATASIZE-count,
0,2,1,&stream);
if(amt<=0)
{
// if(amt<0)fprintf(stderr,"ov_read error: ");
raydium_log("sound: ov_read error");
break;
}
count+=amt;
}
if(!count)
return 0;
if(ogginfo->channels==1)
format=AL_FORMAT_MONO16;
else
format=AL_FORMAT_STEREO16;
alBufferData(buffer,format,raydium_sound_music_buf,count,ogginfo->rate);
//printf("buffered to %i buffer\n",buffer);
return 1;
}
void raydium_sound_internal_cleanstreambuffs(void)
{
ALint lProcessed;
ALuint TempBufferID;
alGetSourcei(raydium_sound_source[0], AL_BUFFERS_PROCESSED, &lProcessed);
//printf("%i -----\n",lProcessed);
while (lProcessed)
{
//printf(".");
alSourceUnqueueBuffers(raydium_sound_source[0], 1, &TempBufferID);
lProcessed--;
}
}
int StartMusic(ALuint musicsource,ALuint *buffers,OggVorbis_File *file,
vorbis_info *ogginfo)
{
int ok;
alSourceStop(musicsource);
raydium_sound_internal_cleanstreambuffs();
memset(raydium_sound_music_buf,0,SOUNDDATASIZE);
ok=BufferData(raydium_sound_buffer[0],file,ogginfo)
&& BufferData(raydium_sound_buffer[1],file,ogginfo);
alSourceQueueBuffers(musicsource,2,raydium_sound_buffer);
alSourcePlay(musicsource);
return ok;
}
//try to open music
int raydium_sound_load_music(char *fname)
{
#ifdef NO_SOUND_DEBUG
return -1;
#endif
if(!raydium_sound)
return -1;
if(raydium_sound_music_file) fclose(raydium_sound_music_file);
raydium_sound_music_file=NULL;
if(fname==NULL || strlen(fname)==0)
{
// seems to fail ... :/
//raydium_sound_internal_cleanstreambuffs();
return 0;
}
raydium_sound_music_file = raydium_file_fopen( fname, "rb" );
if(raydium_sound_music_file == NULL)
{
raydium_log("sound: Could not open %s", fname);
perror("raydium_sound_load_music");
return(-1);
}
alSourcei( raydium_sound_source[0], AL_SOURCE_RELATIVE, AL_TRUE );
alSourcei( raydium_sound_source[0], AL_LOOPING, AL_FALSE );
raydium_sound_SetSourceGain(0,1);
if(ov_open(raydium_sound_music_file, &raydium_sound_vf, NULL, 0) < 0)
{
raydium_log("ERROR: Failed to open %s as vorbis",fname);
return(-1);
}
raydium_sound_ogginfo=ov_info(&raydium_sound_vf,-1);
raydium_sound_music_info_refresh();
if(raydium_sound_music_changed_callback)
raydium_sound_music_changed_callback();
// size = bits/8 * ov_info(&raydium_sound_vf, 0)->channels;
StartMusic(raydium_sound_source[0],raydium_sound_buffer,
&raydium_sound_vf,raydium_sound_ogginfo);
return(0);
}
void raydium_sound_music_callback(void)
{
ALint nprocessed;
ALuint buffer;
ALint sourcestate;
char newfile[RAYDIUM_MAX_NAME_LEN];
if(raydium_sound_music_file==NULL) return;
if(feof(raydium_sound_music_file))
{
fseek(raydium_sound_music_file,0,SEEK_SET);//rewind in the file if we hit the end
raydium_log("sound: end of file reached");
if(raydium_sound_music_eof_callback && raydium_sound_music_eof_callback(newfile)>0)
{
if(strlen(newfile))
raydium_sound_load_music(newfile);
else
{
// may cause glitches on next music.. ?
//fclose(raydium_sound_music_file);
//raydium_sound_music_file=NULL;
raydium_sound_load_music(NULL);
}
return ;
}
}
alGetSourcei(raydium_sound_source[0],AL_BUFFERS_PROCESSED,&nprocessed);
while(nprocessed)
{
static int last;
alSourceUnqueueBuffers(raydium_sound_source[0],1,&buffer);
//printf("%i, buff = %i\n",nprocessed,buffer);
if(buffer==last)
{
alSourceStop(raydium_sound_source[0]);
}
else
{
last=buffer;
BufferData(buffer,&raydium_sound_vf,raydium_sound_ogginfo);
alSourceQueueBuffers(raydium_sound_source[0],1,&buffer);
nprocessed--;
}
alGetSourcei(raydium_sound_source[0],AL_BUFFERS_PROCESSED,&nprocessed);
}
//restart playing if needed
alGetSourcei(raydium_sound_source[0],AL_SOURCE_STATE,&sourcestate);
if(sourcestate!=AL_PLAYING)
{
raydium_sound_internal_cleanstreambuffs();
alSourcePlay(raydium_sound_source[0]);
alGetSourcei(raydium_sound_source[0],AL_SOURCE_STATE,&sourcestate);
if(sourcestate!=AL_PLAYING)
StartMusic(raydium_sound_source[0],raydium_sound_buffer,
&raydium_sound_vf,raydium_sound_ogginfo);
}
}
void raydium_sound_callback(void)
{
int i;
ALfloat g;
raydium_sound_music_callback();
// source fading ?
for(i=0;i<raydium_sound_top_buffer;i++)
if(raydium_sound_source_fade_factor[i]!=0)
{
raydium_sound_GetSourceGain(i,&g);
g+=(raydium_sound_source_fade_factor[i]*raydium_frame_time);
raydium_sound_SetSourceGain(i,g);
if(g<=0)
{
raydium_sound_source_fade_factor[i]=0;
if(i==0) // music source
{
if(raydium_sound_source_fade_tofile[i][0]==0)
{
raydium_sound_load_music(NULL);
}
else
{
raydium_sound_load_music(raydium_sound_source_fade_tofile[i]);
raydium_sound_source_fade_tofile[i][0]=0;
}
}
else
raydium_sound_SourceStop(i);
}
}
}
void raydium_sound_source_fade(int src, ALfloat len)
{
ALfloat g;
// get current gain
raydium_sound_GetSourceGain(src,&g);
raydium_sound_source_fade_factor[src]=-(g/len);
}
void raydium_sound_source_fade_to(int src, ALfloat len, char *to)
{
raydium_sound_source_fade(src,len);
strcpy(raydium_sound_source_fade_tofile[src],to);
}