Files
TF2-Scripts/cfg/scripts/classes/engineer.cfg
2014-02-19 22:18:56 +01:00

11 lines
427 B
INI

// Engineer Scripting
exec scripts/reset.cfg
// Buildings
// Key 6-9 automatically destroy the associated building if it already exists,
// then selects the relevant building blueprint, ready to be built.
alias key6 "destroy 2 0; build 2 0;" // Sentry Gun
alias key7 "destroy 0 0; build 0 0;" // Dispenser
alias key8 "destroy 1 0; build 1 0;" // Teleporter Entrance
alias key9 "destroy 1 1; build 1 1;" // Teleporter Exit