From 00819d015a46d9ae585dcd30578c20b98c613adf Mon Sep 17 00:00:00 2001 From: Irlan Date: Tue, 11 Jun 2019 22:19:04 -0300 Subject: [PATCH] Pass color to shader --- examples/testbed/framework/draw_gl2.h | 1 + 1 file changed, 1 insertion(+) diff --git a/examples/testbed/framework/draw_gl2.h b/examples/testbed/framework/draw_gl2.h index f2166c7..16dd8fe 100644 --- a/examples/testbed/framework/draw_gl2.h +++ b/examples/testbed/framework/draw_gl2.h @@ -625,6 +625,7 @@ struct DrawWire b3Mat44 m3 = g_glProjectionMatrix; b3Mat44 m = m3 * m2 * m1; + glUniform4fv(m_colorUniform, 1, &c.r); glUniformMatrix4fv(m_projectionUniform, 1, GL_FALSE, &m.x.x); glBindBuffer(GL_ARRAY_BUFFER, m_sphere.m_vboId);