Reestructured folders and applied a bugfix
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@ -19,7 +19,7 @@
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#ifndef B3_SOFTBODY_CONTACT_MANAGER_H
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#define B3_SOFTBODY_CONTACT_MANAGER_H
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#include <bounce/softbody/softbody_node_body_contact.h>
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#include <bounce/softbody/contacts/softbody_node_body_contact.h>
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#include <bounce/collision/broad_phase.h>
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#include <bounce/common/memory/block_pool.h>
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#include <bounce/common/template/list.h>
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@ -16,8 +16,8 @@
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <bounce/softbody/softbody_contact_solver.h>
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#include <bounce/softbody/softbody_node_body_contact.h>
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#include <bounce/softbody/contacts/softbody_contact_solver.h>
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#include <bounce/softbody/contacts/softbody_node_body_contact.h>
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#include <bounce/softbody/softbody_node.h>
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#include <bounce/dynamics/shapes/shape.h>
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#include <bounce/dynamics/body.h>
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@ -16,7 +16,7 @@
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <bounce/softbody/softbody_node_body_contact.h>
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#include <bounce/softbody/contacts/softbody_node_body_contact.h>
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#include <bounce/softbody/softbody_node.h>
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#include <bounce/dynamics/shapes/shape.h>
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#include <bounce/dynamics/body.h>
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@ -21,7 +21,7 @@
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#include <bounce/softbody/softbody_node.h>
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#include <bounce/softbody/softbody.h>
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#include <bounce/softbody/softbody_force_solver.h>
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#include <bounce/softbody/softbody_contact_solver.h>
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#include <bounce/softbody/contacts/softbody_contact_solver.h>
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#include <bounce/dynamics/body.h>
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#include <bounce/dynamics/shapes/shape.h>
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@ -32,7 +32,7 @@ b3SoftBodySolver::b3SoftBodySolver(const b3SoftBodySolverDef& def)
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m_mesh = m_body->m_mesh;
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m_nodes = m_body->m_nodes;
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m_elements = m_body->m_elements;
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m_bodyContactCapacity = m_mesh->vertexCount;
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m_bodyContactCapacity = m_body->m_contactManager.m_nodeBodyContactList.m_count;
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m_bodyContactCount = 0;
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m_bodyContacts = (b3NodeBodyContact**)m_allocator->Allocate(m_bodyContactCapacity * sizeof(b3NodeBodyContact*));
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}
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