Use relative path to triangle.h

This commit is contained in:
Luke Benstead 2019-07-08 19:49:56 +01:00
parent d728d45d70
commit 1509b9bd0e
2 changed files with 3 additions and 2 deletions

View File

@ -20,6 +20,7 @@
#define B3_CLOTH_TRIANGLE_H #define B3_CLOTH_TRIANGLE_H
#include <bounce/cloth/cloth_collision.h> #include <bounce/cloth/cloth_collision.h>
#include "bounce/cloth/cloth.h"
// A cloth triangle // A cloth triangle
class b3ClothTriangle class b3ClothTriangle
@ -109,4 +110,4 @@ inline float32 b3ClothTriangle::GetFriction() const
return m_friction; return m_friction;
} }
#endif #endif

View File

@ -26,7 +26,7 @@
extern "C" extern "C"
{ {
#include "triangle/triangle.h" #include "../../../../external/triangle/triangle.h"
} }
b3GarmentMesh::b3GarmentMesh() b3GarmentMesh::b3GarmentMesh()