diff --git a/src/bounce/quickhull/qh_hull.cpp b/src/bounce/quickhull/qh_hull.cpp index 9f843e3..b07a652 100644 --- a/src/bounce/quickhull/qh_hull.cpp +++ b/src/bounce/quickhull/qh_hull.cpp @@ -320,7 +320,7 @@ bool qhHull::BuildInitialHull(const b3Vec3* vertices, u32 vertexCount) qhVertex* qhHull::FindEyeVertex() const { - // Find the point furthest from the current hull. + // Find the furthest conflict point. float32 d0 = m_tolerance; qhVertex* v0 = NULL;