Add a statistical profiler. Also applied a bugfix b3Profiler.
- This is a compact hierarchical profiler which also stores node statistics - Might need to use a hash-table to lookup statistic for node because each frame trees are build
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		| @@ -62,8 +62,6 @@ public: | ||||
| 	// Get the root profiler node. | ||||
| 	ProfilerNode* GetRoot() { return m_root; } | ||||
| private: | ||||
| 	friend class ProfilerRecorder; | ||||
| 	 | ||||
| 	ProfilerNode* CreateNode(); | ||||
| 	void DestroyNode(ProfilerNode* node); | ||||
| 	 | ||||
|   | ||||
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