Add a statistical profiler. Also applied a bugfix b3Profiler.
- This is a compact hierarchical profiler which also stores node statistics - Might need to use a hash-table to lookup statistic for node because each frame trees are build
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| /* | ||||
| * Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io | ||||
| * | ||||
| * This software is provided 'as-is', without any express or implied | ||||
| * warranty.  In no event will the authors be held liable for any damages | ||||
| * arising from the use of this software. | ||||
| * Permission is granted to anyone to use this software for any purpose, | ||||
| * including commercial applications, and to alter it and redistribute it | ||||
| * freely, subject to the following restrictions: | ||||
| * 1. The origin of this software must not be misrepresented; you must not | ||||
| * claim that you wrote the original software. If you use this software | ||||
| * in a product, an acknowledgment in the product documentation would be | ||||
| * appreciated but is not required. | ||||
| * 2. Altered source versions must be plainly marked as such, and must not be | ||||
| * misrepresented as being the original software. | ||||
| * 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifndef PROFILER_ST_H | ||||
| #define PROFILER_ST_H | ||||
|  | ||||
| #include <bounce/common/math/math.h> | ||||
| #include <bounce/common/memory/block_pool.h> | ||||
| #include <bounce/common/template/array.h> | ||||
| #include <bounce/common/time.h> | ||||
|  | ||||
| // Profiler tree node statistics | ||||
| struct ProfilerStNodeStat | ||||
| { | ||||
| 	const char* name; | ||||
| 	float64 minElapsed; | ||||
| 	float64 maxElapsed; | ||||
| }; | ||||
|  | ||||
| // A profiler tree node | ||||
| struct ProfilerStNode | ||||
| { | ||||
| 	const char* name;  | ||||
| 	float64 t0; | ||||
| 	float64 t1;  | ||||
| 	 | ||||
| 	float64 elapsed; | ||||
| 	u32 callCount; | ||||
| 	 | ||||
| 	ProfilerStNode* parent; | ||||
| 	b3StackArray<ProfilerStNode*, 32> children; | ||||
|  | ||||
| 	ProfilerStNodeStat* stat; | ||||
| }; | ||||
|  | ||||
| // A profiler tree  | ||||
| class ProfilerSt | ||||
| { | ||||
| public: | ||||
| 	ProfilerSt(); | ||||
| 	 | ||||
| 	~ProfilerSt(); | ||||
|  | ||||
| 	// Must be called before profiling.  | ||||
| 	void Begin(); | ||||
|  | ||||
| 	// Must be called after profiling. | ||||
| 	void End(); | ||||
|  | ||||
| 	// Begin a new scope. | ||||
| 	void BeginScope(const char* name); | ||||
|  | ||||
| 	// End the top scope. | ||||
| 	void EndScope(); | ||||
|  | ||||
| 	ProfilerStNode* GetRoot() { return m_root; } | ||||
| private: | ||||
| 	ProfilerStNode* CreateNode(); | ||||
| 	void DestroyNode(ProfilerStNode* node); | ||||
| 	 | ||||
| 	void RecurseDestroyNode(ProfilerStNode* node); | ||||
|  | ||||
| 	ProfilerStNode* FindNode(const char* name); | ||||
|  | ||||
| 	ProfilerStNodeStat* CreateStat(); | ||||
|  | ||||
| 	ProfilerStNodeStat* FindStat(const char* name); | ||||
|  | ||||
| 	b3BlockPool m_pool; // pool of nodes | ||||
| 	b3Time m_time; // timer | ||||
| 	ProfilerStNode* m_root; // tree root node | ||||
| 	ProfilerStNode* m_top; // top node | ||||
|  | ||||
| 	b3StackArray<ProfilerStNodeStat, 256> m_stats; // node statistics | ||||
| }; | ||||
|  | ||||
| extern ProfilerSt* g_profilerSt; | ||||
|  | ||||
| #endif | ||||
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