Add a statistical profiler. Also applied a bugfix b3Profiler.
- This is a compact hierarchical profiler which also stores node statistics - Might need to use a hash-table to lookup statistic for node because each frame trees are build
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@ -42,6 +42,7 @@ public:
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void BeginInterface();
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void Interface();
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void InterfaceProfileTree();
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void InterfaceProfileTreeStats();
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void EndInterface();
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private:
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friend class ViewModel;
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