add b3QHull object

b3QHull allows users to create hull shapes from a list of points quickly. Example usage:

vec3* points = 0;
uint count = create_points(points);

b3QHull hull;
hull.Set(points, count);
This commit is contained in:
Irlan
2018-04-17 01:58:36 -03:00
parent 5e0a010881
commit 28367b8108
4 changed files with 485 additions and 3 deletions

View File

@ -36,6 +36,7 @@
#include <bounce/collision/shapes/capsule.h>
#include <bounce/collision/shapes/hull.h>
#include <bounce/collision/shapes/box_hull.h>
#include <bounce/collision/shapes/qhull.h>
#include <bounce/collision/shapes/mesh.h>
#include <bounce/collision/shapes/grid_mesh.h>