use mvvm
Switch the Testbed GUI architecture pattern to MVVM (Model-View-ModelView).
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| /* | ||||
| * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net | ||||
| * | ||||
| * This software is provided 'as-is', without any express or implied | ||||
| * warranty.  In no event will the authors be held liable for any damages | ||||
| * arising from the use of this software. | ||||
| * Permission is granted to anyone to use this software for any purpose, | ||||
| * including commercial applications, and to alter it and redistribute it | ||||
| * freely, subject to the following restrictions: | ||||
| * 1. The origin of this software must not be misrepresented; you must not | ||||
| * claim that you wrote the original software. If you use this software | ||||
| * in a product, an acknowledgment in the product documentation would be | ||||
| * appreciated but is not required. | ||||
| * 2. Altered source versions must be plainly marked as such, and must not be | ||||
| * misrepresented as being the original software. | ||||
| * 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifndef VIEW_MODEL_H | ||||
| #define VIEW_MODEL_H | ||||
|  | ||||
| class Model; | ||||
| class View; | ||||
|  | ||||
| // | ||||
| struct Settings | ||||
| { | ||||
| 	Settings() | ||||
| 	{ | ||||
| 		testID = 0; | ||||
| 		drawPoints = true; | ||||
| 		drawLines = true; | ||||
| 		drawTriangles = true; | ||||
| 		drawGrid = true; | ||||
| 		drawProfile = false; | ||||
| 		drawStats = false; | ||||
| 	} | ||||
|  | ||||
| 	int testID; | ||||
|  | ||||
| 	bool drawPoints; | ||||
| 	bool drawLines; | ||||
| 	bool drawTriangles; | ||||
| 	bool drawGrid; | ||||
| 	bool drawProfile; | ||||
| 	bool drawStats; | ||||
| }; | ||||
|  | ||||
| // | ||||
| extern Settings* g_settings; | ||||
|  | ||||
| // | ||||
| struct TestSettings | ||||
| { | ||||
| 	TestSettings() | ||||
| 	{ | ||||
| 		hertz = 60.0f; | ||||
| 		inv_hertz = 1.0f / hertz; | ||||
| 		velocityIterations = 8; | ||||
| 		positionIterations = 2; | ||||
| 		sleep = false; | ||||
| 		warmStart = true; | ||||
| 		convexCache = true; | ||||
| 		drawCenterOfMasses = true; | ||||
| 		drawShapes = true; | ||||
| 		drawBounds = false; | ||||
| 		drawJoints = true; | ||||
| 		drawContactPoints = true; | ||||
| 		drawContactNormals = false; | ||||
| 		drawContactTangents = false; | ||||
| 		drawContactPolygons = false; | ||||
| 	} | ||||
|  | ||||
| 	float hertz, inv_hertz; | ||||
| 	int velocityIterations; | ||||
| 	int positionIterations; | ||||
| 	bool sleep; | ||||
| 	bool warmStart; | ||||
| 	bool convexCache; | ||||
|  | ||||
| 	bool drawCenterOfMasses; | ||||
| 	bool drawBounds; | ||||
| 	bool drawShapes; | ||||
| 	bool drawJoints; | ||||
| 	bool drawContactPoints; | ||||
| 	bool drawContactNormals; | ||||
| 	bool drawContactTangents; | ||||
| 	bool drawContactPolygons; | ||||
| }; | ||||
|  | ||||
| // | ||||
| extern TestSettings* g_testSettings; | ||||
|  | ||||
| class ViewModel | ||||
| { | ||||
| public: | ||||
| 	ViewModel(Model* model, View* view); | ||||
|  | ||||
| 	~ViewModel(); | ||||
|  | ||||
| 	void Action_SaveTest(); | ||||
| 	void Action_SetTest(); | ||||
| 	void Action_PreviousTest(); | ||||
| 	void Action_NextTest(); | ||||
| 	void Action_PlayPause(); | ||||
| 	void Action_SinglePlay(); | ||||
| 	void Action_ResetCamera(); | ||||
|  | ||||
| 	void Event_SetWindowSize(int w, int h); | ||||
| 	void Event_Press_Key(int button); | ||||
| 	void Event_Release_Key(int button); | ||||
| 	void Event_Press_Mouse(int button); | ||||
| 	void Event_Release_Mouse(int button); | ||||
| 	void Event_Move_Cursor(float x, float y); | ||||
| 	void Event_Scroll(float dx, float dy); | ||||
| private: | ||||
| 	friend class Model; | ||||
| 	friend class View; | ||||
|  | ||||
| 	Settings m_settings; | ||||
| 	TestSettings m_testSettings; | ||||
|  | ||||
| 	Model* m_model; | ||||
| 	View* m_view; | ||||
| }; | ||||
|  | ||||
| #endif | ||||
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