cleanup
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@ -35,18 +35,17 @@ public:
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def.mesh = &m_clothMesh;
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def.density = 0.2f;
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def.ks = 100000.0f;
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def.kb = 1000000.0f;
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def.kd = 100.0f;
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def.gravity.Set(2.5f, 5.0f, -10.0f);
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m_cloth.Initialize(def);
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m_aabb.m_lower.Set(-5.0f, -1.0f, -6.0f);
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m_aabb.m_upper.Set(5.0f, 1.0f, -4.0f);
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b3AABB3 aabb;
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aabb.m_lower.Set(-5.0f, -1.0f, -6.0f);
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aabb.m_upper.Set(5.0f, 1.0f, -4.0f);
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for (u32 i = 0; i < def.mesh->vertexCount; ++i)
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{
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if (m_aabb.Contains(def.mesh->vertices[i]))
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if (aabb.Contains(def.mesh->vertices[i]))
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{
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m_cloth.SetType(i, b3MassType::e_staticMass);
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}
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@ -87,7 +86,6 @@ public:
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b3GridMesh<10, 10> m_clothMesh;
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b3StackAllocator m_clothAllocator;
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b3SpringCloth m_cloth;
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b3AABB3 m_aabb;
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};
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#endif
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