diff --git a/src/bounce/dynamics/contacts/collide/collide_capsule_hull.cpp b/src/bounce/dynamics/contacts/collide/collide_capsule_hull.cpp index 5d66029..fef0862 100644 --- a/src/bounce/dynamics/contacts/collide/collide_capsule_hull.cpp +++ b/src/bounce/dynamics/contacts/collide/collide_capsule_hull.cpp @@ -52,7 +52,7 @@ static void b3BuildEdgeContact(b3Manifold& manifold, // Compute the closest points on the two lines. float32 b = b3Dot(N1, N2); float32 den = 1.0f - b * b; - if (den <= 0.0f) + if (den == 0.0f) { return; }