cleanup
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		| @@ -29,7 +29,7 @@ public: | ||||
| 			b3Body* ground = m_world.CreateBody(bdef); | ||||
|  | ||||
| 			b3MeshShape ms; | ||||
| 			ms.m_mesh = m_meshes + e_gridMesh; | ||||
| 			ms.m_mesh = &m_groundMesh; | ||||
|  | ||||
| 			b3ShapeDef sd; | ||||
| 			sd.shape = &ms; | ||||
|   | ||||
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