add hello world example and edit source tree
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83
examples/testbed/framework/profiler.h
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83
examples/testbed/framework/profiler.h
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/*
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* Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef PROFILER_H
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#define PROFILER_H
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#include <bounce/common/math/math.h>
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#include <bounce/common/template/array.h>
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enum ProfileType
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{
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e_begin,
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e_end
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};
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void ProfileBeginEvents();
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void ProfileEvent(i32 tid, i32 pid, const char* name, float64 time, ProfileType type);
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void ProfileEvent(i32 tid, i32 pid, const char* name, float64 elapsed);
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void ProfileEndEvents();
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void ProfileBegin();
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void ProfileEnd();
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struct ProfileRecord
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{
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float64 elapsed;
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float64 maxElapsed;
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const char* name;
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};
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class Profiler
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{
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public:
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void Clear()
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{
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for (u32 i = 0; i < m_records.Count(); ++i)
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{
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m_records[i].elapsed = 0;
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}
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}
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void Add(const char* name, float64 elapsed)
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{
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for (u32 i = 0; i < m_records.Count(); ++i)
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{
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ProfileRecord& r = m_records[i];
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if (r.name == name)
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{
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r.elapsed += elapsed;
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r.maxElapsed = b3Max(r.maxElapsed, r.elapsed);
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return;
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}
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}
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ProfileRecord r;
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r.elapsed = elapsed;
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r.maxElapsed = 0;
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r.name = name;
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m_records.PushBack(r);
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}
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b3StackArray<ProfileRecord, 256> m_records;
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};
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#endif
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