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								examples/testbed/tests/hinge_chain.h
									
									
									
									
									
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| /* | ||||
| * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net | ||||
| * | ||||
| * This software is provided 'as-is', without any express or implied | ||||
| * warranty.  In no event will the authors be held liable for any damages | ||||
| * arising from the use of this software. | ||||
| * Permission is granted to anyone to use this software for any purpose, | ||||
| * including commercial applications, and to alter it and redistribute it | ||||
| * freely, subject to the following restrictions: | ||||
| * 1. The origin of this software must not be misrepresented; you must not | ||||
| * claim that you wrote the original software. If you use this software | ||||
| * in a product, an acknowledgment in the product documentation would be | ||||
| * appreciated but is not required. | ||||
| * 2. Altered source versions must be plainly marked as such, and must not be | ||||
| * misrepresented as being the original software. | ||||
| * 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifndef HINGE_CHAIN_H | ||||
| #define HINGE_CHAIN_H | ||||
|  | ||||
| class HingeChain : public Test | ||||
| { | ||||
| public: | ||||
| 	HingeChain() | ||||
| 	{ | ||||
| 		g_camera.m_zoom = 100.0f; | ||||
| 		g_camera.m_q = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.15f * B3_PI); | ||||
| 		g_camera.m_q = g_camera.m_q * b3Quat(b3Vec3(1.0f, 0.0f, 0.0f), -0.15f * B3_PI); | ||||
| 		g_camera.m_center.SetZero(); | ||||
|  | ||||
| 		float32 x = -50.0f; | ||||
| 		float32 y = 0.0f; | ||||
|  | ||||
| 		b3Body* lastHinge; | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			bd.position.Set(x, y, 0.0f); | ||||
| 			lastHinge = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3HullShape hull; | ||||
| 			hull.m_hull = &m_doorHull; | ||||
|  | ||||
| 			b3ShapeDef sdef; | ||||
| 			sdef.shape = &hull; | ||||
| 			 | ||||
| 			lastHinge->CreateShape(sdef); | ||||
| 		} | ||||
| 		 | ||||
| 		x += 4.25f; | ||||
|  | ||||
| 		for (u32 i = 0; i < 20; ++i)  | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			bd.type = e_dynamicBody; | ||||
| 			bd.position.Set(x, y, 0.0f); | ||||
| 			b3Body* hinge = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3HullShape hull; | ||||
| 			hull.m_hull = &m_doorHull; | ||||
| 			 | ||||
| 			b3ShapeDef sdef; | ||||
| 			sdef.shape = &hull; | ||||
| 			sdef.density = 1.0f; | ||||
|  | ||||
| 			hinge->CreateShape(sdef); | ||||
| 			 | ||||
| 			{ | ||||
| 				b3Vec3 hingeAxis(0.0f, 1.0f, 0.0f); | ||||
| 				b3Vec3 hingeAnchor(x - 2.25f, y, 0.0f); | ||||
|  | ||||
| 				b3RevoluteJointDef jd; | ||||
| 				jd.Initialize(lastHinge, hinge, hingeAxis, hingeAnchor, 0.0f, 0.5f * B3_PI); | ||||
| 				jd.collideLinked = true; | ||||
|  | ||||
| 				b3RevoluteJoint* rj = (b3RevoluteJoint*)m_world.CreateJoint(jd); | ||||
| 			}  | ||||
| 			 | ||||
| 			x += 4.25f; | ||||
| 			lastHinge = hinge; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	static Test* Create() | ||||
| 	{ | ||||
| 		return new HingeChain(); | ||||
| 	} | ||||
| }; | ||||
|  | ||||
| #endif | ||||
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