remove some inefficient code, add some test code
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@ -156,9 +156,6 @@ private:
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// Update particle contacts.
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void UpdateParticleContacts();
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// Update triangle contacts.
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void UpdateTriangleContacts();
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// Update contacts
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void UpdateContacts();
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@ -192,10 +189,7 @@ private:
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// Pool of particle contacts
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b3BlockPool m_particleContactBlocks;
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// Pool of triangle contacts
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b3BlockPool m_triangleContactBlocks;
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// List of particles
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b3List2<b3Particle> m_particleList;
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