comment, bugfix, and simplification
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		| @@ -26,12 +26,9 @@ struct b3QHull : public b3Hull | ||||
| 	b3QHull(); | ||||
| 	~b3QHull(); | ||||
|  | ||||
| 	// Create a convex hull from a point list. | ||||
| 	// If the point list defines a degenerate polyhedron  | ||||
| 	// the old hull is not cleared. | ||||
| 	// | ||||
| 	// Create a convex hull from an array of points. | ||||
| 	// If the points define a degenerate polyhedron the hull is not overwritten. | ||||
| 	// Coincident points are removed. | ||||
| 	// Coplanar faces are merged. | ||||
| 	void Set(const b3Vec3* points, u32 count); | ||||
|  | ||||
| 	// Set this hull as a cylinder located at the origin. | ||||
|   | ||||
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