rollback function def
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		| @@ -118,11 +118,11 @@ public: | ||||
| private: | ||||
| 	bool BuildInitialHull(const b3Vec3* vertices, u32 count); | ||||
|  | ||||
| 	qhVertex* NextVertex(); | ||||
| 	qhVertex* FindEyeVertex() const; | ||||
| 	void AddVertex(qhVertex* v); | ||||
|  | ||||
| 	void FindHorizon(qhVertex* eye); | ||||
| 	void FindHorizon(qhVertex* eye, qhHalfEdge* edge); | ||||
| 	void FindHorizon(qhVertex* eye, qhFace* face, qhHalfEdge* begin); | ||||
|  | ||||
| 	void AddNewFaces(qhVertex* eye); | ||||
| 	void MergeFaces(); | ||||
| @@ -137,7 +137,7 @@ private: | ||||
| 	float32 m_tolerance; | ||||
|  | ||||
| 	// Number of Quickhull iterations | ||||
| 	u32 m_iteration; | ||||
| 	u32 m_iterations; | ||||
|  | ||||
| 	// List of faces | ||||
| 	qhList<qhFace> m_faceList;  | ||||
|   | ||||
| @@ -158,7 +158,7 @@ constexpr u32 qhGetBufferSize(u32 pointCount) | ||||
|  | ||||
| inline u32 qhHull::GetIterations() const | ||||
| { | ||||
| 	return m_iteration; | ||||
| 	return m_iterations; | ||||
| } | ||||
|  | ||||
| inline const qhList<qhFace>& qhHull::GetFaceList() const | ||||
|   | ||||
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