From 7ca7c1552c27d67798d14f7e80084eba98f1ffba Mon Sep 17 00:00:00 2001 From: Irlan <-> Date: Tue, 10 Apr 2018 13:54:08 -0300 Subject: [PATCH] fix ray-cast test drawing --- examples/testbed/tests/ray_cast.h | 76 +++++++++---------------------- 1 file changed, 22 insertions(+), 54 deletions(-) diff --git a/examples/testbed/tests/ray_cast.h b/examples/testbed/tests/ray_cast.h index 2255741..0e38f97 100644 --- a/examples/testbed/tests/ray_cast.h +++ b/examples/testbed/tests/ray_cast.h @@ -26,7 +26,6 @@ public: { { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; b3Body* body = m_world.CreateBody(bdef); b3HullShape hs; @@ -40,9 +39,8 @@ public: { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(0.0f, 2.0f, 10.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.25f * B3_PI); + bdef.orientation = b3QuatRotationY(0.25f * B3_PI); b3Body* body = m_world.CreateBody(bdef); @@ -57,19 +55,12 @@ public: { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(-10.0f, 6.0f, -10.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.25f * B3_PI); + bdef.orientation = b3QuatRotationY(0.25f * B3_PI); b3Body* body = m_world.CreateBody(bdef); - static b3BoxHull boxHull; - { - b3Transform xf; - xf.position.SetZero(); - xf.rotation = b3Diagonal(2.0f, 4.0f, 0.5f); - boxHull.SetTransform(xf); - } + static b3BoxHull boxHull(2.0f, 4.0f, 0.5f); b3HullShape hs; hs.m_hull = &boxHull; @@ -82,9 +73,8 @@ public: { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(10.0f, 2.0f, 0.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.20f * B3_PI); + bdef.orientation = b3QuatRotationY(0.20f * B3_PI); b3Body* body = m_world.CreateBody(bdef); @@ -92,19 +82,15 @@ public: hs.m_hull = &b3BoxHull_identity; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(-10.0f, 2.0f, 14.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.05f * B3_PI); + bdef.orientation = b3QuatRotationY(0.05f * B3_PI); b3Body* body = m_world.CreateBody(bdef); @@ -112,19 +98,15 @@ public: hs.m_hull = &b3BoxHull_identity; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(-14.0f, 2.0f, 5.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), -0.05f * B3_PI); + bdef.orientation = b3QuatRotationY(-0.05f * B3_PI); b3Body* body = m_world.CreateBody(bdef); @@ -132,19 +114,15 @@ public: hs.m_hull = &b3BoxHull_identity; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(20.0f, 2.0f, 5.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), -0.05f * B3_PI); + bdef.orientation = b3QuatRotationY(-0.05f * B3_PI); b3Body* body = m_world.CreateBody(bdef); @@ -152,37 +130,30 @@ public: hs.m_hull = &b3BoxHull_identity; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(12.0f, 2.0f, 5.0f); - bdef.orientation = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), -0.35f * B3_PI); + bdef.orientation = b3QuatRotationY(-0.35f * B3_PI); b3Body* body = m_world.CreateBody(bdef); b3SphereShape hs; + hs.m_center.SetZero(); hs.m_radius = 2.5f; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } { b3BodyDef bdef; - bdef.type = b3BodyType::e_staticBody; bdef.position.Set(0.0f, 1.0f, -12.0f); b3Body* body = m_world.CreateBody(bdef); @@ -193,10 +164,7 @@ public: hs.m_radius = 3.0f; b3ShapeDef sdef; - sdef.density = 0.0f; - sdef.friction = 0.0f; sdef.shape = &hs; - sdef.userData = NULL; b3Shape* shape = body->CreateShape(sdef); } @@ -213,30 +181,30 @@ public: b3RayCastSingleOutput out; if (m_world.RayCastSingle(&out, p1, p2)) { - g_debugDraw->DrawSegment(p1, out.point, b3Color(0.0f, 1.0f, 0.0f)); - g_debugDraw->DrawPoint(out.point, 4.0f, b3Color(1.0f, 0.0f, 0.0f)); - g_debugDraw->DrawSegment(out.point, out.normal, b3Color(1.0f, 1.0f, 1.0f)); - g_debugDraw->DrawSolidCircle(out.normal, out.point + 0.05f * out.normal, 1.0f, b3Color(1.0f, 1.0f, 1.0f)); + g_debugDraw->DrawSegment(p1, out.point, b3Color_green); + + g_debugDraw->DrawPoint(out.point, 4.0f, b3Color_red); + g_debugDraw->DrawSegment(out.point, out.point + out.normal, b3Color_white); + + g_debugDraw->DrawSolidCircle(out.normal, out.point + 0.025f * out.normal, 1.0f, b3Color_white); } else { - g_debugDraw->DrawSegment(p1, p2, b3Color(0.0f, 1.0f, 0.0f)); + g_debugDraw->DrawSegment(p1, p2, b3Color_green); } } void Step() { float32 dt = g_settings->inv_hertz; + b3Quat dq = b3QuatRotationY(0.05f * B3_PI * dt); - b3Quat q(b3Vec3(0.0f, 1.0f, 0.0f), dt * 0.05f * B3_PI); - - m_p1 = b3Mul(q, m_p1); - m_p2 = b3Mul(q, m_p2); - - m_p12 = b3Mul(q, m_p12); - m_p22 = b3Mul(q, m_p22); - + m_p1 = b3Mul(dq, m_p1); + m_p2 = b3Mul(dq, m_p2); CastRay(m_p1, m_p2); + + m_p12 = b3Mul(dq, m_p12); + m_p22 = b3Mul(dq, m_p22); CastRay(m_p12, m_p22); Test::Step();