abstraction

This commit is contained in:
Irlan
2018-04-29 00:06:24 -03:00
parent 16ea548248
commit 80ac01f13d
3 changed files with 301 additions and 297 deletions

View File

@ -21,6 +21,8 @@
#include <bounce/common/geometry.h>
#define B3_NULL_U32 B3_MAX_U32
template<class T>
struct qhList
{
@ -31,8 +33,8 @@ struct qhList
u32 count;
};
struct qhHalfEdge;
struct qhVertex;
struct qhHalfEdge;
enum qhFaceMark
{
@ -53,13 +55,6 @@ struct qhFace
b3Plane plane;
qhFaceMark mark;
u32 GetVertexCount() const;
u32 GetEdgeCount() const;
qhHalfEdge* FindHalfEdge(const qhVertex* v1, const qhVertex* v2) const;
void ComputeCenterAndPlane();
//
qhFace* freeNext;
@ -70,6 +65,7 @@ struct qhHalfEdge
{
qhHalfEdge* prev;
qhHalfEdge* next;
qhHalfEdge* twin;
qhFace* face;
@ -109,15 +105,15 @@ public:
// Use qhGetBufferSize to get the buffer size given the number of points.
void Construct(void* buffer, const b3Vec3* vertices, u32 vertexCount);
// Get the number of iterations this algorithm ran.
u32 GetIterations() const;
// Get the list of vertices in this convex hull.
const qhList<qhVertex>& GetVertexList() const;
// Get the list of faces in this convex hull.
const qhList<qhFace>& GetFaceList() const;
// Get the number of iterations this algorithm ran.
u32 GetIterations() const;
// Validate this hull.
void Validate() const;
void Validate(const qhFace* face) const;
@ -126,25 +122,34 @@ public:
// Draw this hull.
void Draw() const;
private:
bool BuildInitialHull(const b3Vec3* vertices, u32 count);
//
qhVertex* AddVertex(const b3Vec3& position);
qhFace* RemoveEdge(qhHalfEdge* edge);
qhFace* AddFace(qhVertex* v1, qhVertex* v2, qhVertex* v3);
qhFace* RemoveFace(qhFace* face);
qhHalfEdge* FindHalfEdge(const qhVertex* v1, const qhVertex* v2) const;
//
bool BuildInitialHull(const b3Vec3* vertices, u32 count);
qhVertex* FindEyeVertex() const;
void AddEyeVertex(qhVertex* eye);
void FindHorizon(qhVertex* eye);
void AddNewFaces(qhVertex* eye);
qhFace* AddNewFace(qhVertex* v1, qhVertex* v2, qhVertex* v3);
void MergeFaces();
bool MergeFace(qhFace* face);
qhHalfEdge* FindHalfEdge(const qhVertex* v1, const qhVertex* v2) const;
// List of vertices
qhList<qhVertex> m_vertexList;
// List of faces
qhList<qhFace> m_faceList;
// Coplanarity tolerance
float32 m_tolerance;
@ -152,12 +157,6 @@ private:
// Number of Quickhull iterations
u32 m_iterations;
// List of vertices
qhList<qhVertex> m_vertexList;
// List of faces
qhList<qhFace> m_faceList;
// Memory
qhVertex* AllocateVertex();
void FreeVertex(qhVertex* p);
@ -174,7 +173,11 @@ private:
qhHalfEdge** m_horizon;
u32 m_horizonCount;
qhVertex** m_horizonVertices;
qhVertex** m_conflictVertices;
u32 m_conflictCount;
qhFace** m_newFaces;
u32 m_newFaceCount;
};

View File

@ -1,6 +1,6 @@
// qhHull.h
// Lists
// qhList
template<class T>
inline void qhList<T>::PushFront(T* link)
@ -40,83 +40,6 @@ inline T* qhList<T>::Remove(T* link)
return next;
}
// qhFace
inline u32 qhFace::GetVertexCount() const
{
u32 count = 0;
qhHalfEdge* e = edge;
do
{
++count;
e = e->next;
} while (e != edge);
return count;
}
inline u32 qhFace::GetEdgeCount() const
{
u32 count = 0;
qhHalfEdge* e = edge;
do
{
++count;
e = e->next;
} while (e != edge);
return count;
}
inline qhHalfEdge* qhFace::FindHalfEdge(const qhVertex* v1, const qhVertex* v2) const
{
qhHalfEdge* e = edge;
do
{
if (e->tail == v1 && e->next->tail == v2)
{
return e;
}
e = e->next;
} while (e != edge);
return NULL;
}
static inline b3Vec3 b3Newell(const b3Vec3& a, const b3Vec3& b)
{
return b3Vec3((a.y - b.y) * (a.z + b.z), (a.z - b.z) * (a.x + b.x), (a.x - b.x) * (a.y + b.y));
}
inline void qhFace::ComputeCenterAndPlane()
{
b3Vec3 c;
c.SetZero();
b3Vec3 n;
n.SetZero();
u32 count = 0;
qhHalfEdge* e = edge;
do
{
b3Vec3 v1 = e->tail->position;
b3Vec3 v2 = e->next->tail->position;
n += b3Newell(v1, v2);
c += v1;
++count;
e = e->next;
} while (e != edge);
B3_ASSERT(count > 0);
c /= float32(count);
n.Normalize();
plane.normal = n;
plane.offset = b3Dot(n, c);
center = c;
}
// qhHull
// Given a number of points return the required memory size in
@ -135,13 +58,16 @@ inline u32 qhGetBufferSize(u32 pointCount)
size += HE * sizeof(qhHalfEdge);
size += F * sizeof(qhFace);
// Extra
size += HE * sizeof(qhHalfEdge);
size += F * sizeof(qhFace);
// Horizon
// Horizon
size += HE * sizeof(qhHalfEdge*);
// Saved horizon vertices
// One vertex per horizon edge
size += HE * sizeof(qhVertex*);
// Saved conflict vertices
size += V * sizeof(qhVertex*);
// New Faces
// One face per horizon edge
size += HE * sizeof(qhFace*);
@ -149,11 +75,6 @@ inline u32 qhGetBufferSize(u32 pointCount)
return size;
}
inline u32 qhHull::GetIterations() const
{
return m_iterations;
}
inline const qhList<qhVertex>& qhHull::GetVertexList() const
{
return m_vertexList;
@ -164,6 +85,11 @@ inline const qhList<qhFace>& qhHull::GetFaceList() const
return m_faceList;
}
inline u32 qhHull::GetIterations() const
{
return m_iterations;
}
inline qhVertex* qhHull::AllocateVertex()
{
qhVertex* v = m_freeVertices;
@ -219,11 +145,21 @@ inline qhHalfEdge* qhHull::FindHalfEdge(const qhVertex* v1, const qhVertex* v2)
{
for (qhFace* face = m_faceList.head; face != NULL; face = face->next)
{
qhHalfEdge* e = face->FindHalfEdge(v1, v2);
if (e)
qhHalfEdge* e = face->edge;
do
{
return e;
}
if (e->tail == v1 && e->next->tail == v2)
{
return e;
}
if (e->tail == v2 && e->next->tail == v1)
{
return e->twin;
}
e = e->next;
} while (e != face->edge);
}
return NULL;
}