api stuff, bugfix, comment
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		| @@ -119,19 +119,17 @@ private: | ||||
| 	bool BuildInitialHull(const b3Vec3* vertices, u32 count); | ||||
|  | ||||
| 	qhVertex* NextVertex(); | ||||
| 	 | ||||
| 	void AddVertex(qhVertex* v); | ||||
|  | ||||
| 	void BuildHorizon(qhVertex* eye); | ||||
| 	void BuildHorizon(qhVertex* eye, qhHalfEdge* edge); | ||||
| 	void FindHorizon(qhVertex* eye); | ||||
| 	void FindHorizon(qhVertex* eye, qhHalfEdge* edge); | ||||
|  | ||||
| 	void AddNewFaces(qhVertex* eye); | ||||
| 	void MergeFaces(); | ||||
| 	bool MergeFace(qhFace* face); | ||||
|  | ||||
| 	qhFace* AddTriangle(qhVertex* v1, qhVertex* v2, qhVertex* v3); | ||||
| 	 | ||||
| 	qhHalfEdge* AddAdjoiningTriangle(qhVertex* v, qhHalfEdge* he); | ||||
| 	qhFace* CreateTriangle(qhVertex* v1, qhVertex* v2, qhVertex* v3); | ||||
| 	qhHalfEdge* CreateAdjoiningTriangle(qhVertex* v, qhHalfEdge* he); | ||||
| 	 | ||||
| 	qhHalfEdge* FindTwin(const qhVertex* tail, const qhVertex* head) const; | ||||
|  | ||||
|   | ||||
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