From 9b01af3d70e43dd53d0997174c4a47db3d322918 Mon Sep 17 00:00:00 2001 From: Irlan <-> Date: Tue, 17 Apr 2018 02:38:01 -0300 Subject: [PATCH] typo --- src/bounce/dynamics/shapes/hull_shape.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/bounce/dynamics/shapes/hull_shape.cpp b/src/bounce/dynamics/shapes/hull_shape.cpp index 86e8997..42abcd6 100644 --- a/src/bounce/dynamics/shapes/hull_shape.cpp +++ b/src/bounce/dynamics/shapes/hull_shape.cpp @@ -95,7 +95,7 @@ void b3HullShape::ComputeMass(b3MassData* data, float32 density) const // We need to compute surface integrals, where the g above is to be integrated along a triangle. // Changing coordinates from (x, y, z) to (u, v) a formula for a integral along the triangle is // int(g(x(u, v), y(u, v), z(u, v)) * norm(cross(e1, e2)) * du * dv) - // where x, y, and z are given from the parametrization for a triangle + // where x, y, and z are given from a parametrization for a triangle // x = x1 + e1x * u + e2x * v // y = y1 + e1y * u + e2y * v // z = z1 + e1z * u + e2z * v