test update
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		| @@ -83,8 +83,7 @@ public: | ||||
| 				b3Vec3 n = point - xf.position; | ||||
| 				n.Normalize(); | ||||
| 				 | ||||
| 				m_character->ApplyForceToCenter(100.0f * n, true); | ||||
| 				g_debugDraw->DrawSolidCircle(normal, point + (0.05f * normal), 5.0f, b3Color(0.5f, 0.5f, 1.0f, 0.5f)); | ||||
| 				m_character->ApplyForceToCenter(1000.0f * n, true); | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
|   | ||||
| @@ -348,9 +348,6 @@ public: | ||||
| 	QuickhullTest() | ||||
| 	{ | ||||
| 		g_camera.m_zoom = 15.0f; | ||||
| 		g_camera.m_q = b3Quat(b3Vec3(0.0f, 1.0f, 0.0f), 0.15f * B3_PI); | ||||
| 		g_camera.m_q = g_camera.m_q * b3Quat(b3Vec3(1.0f, 0.0f, 0.0f), -0.15f * B3_PI); | ||||
| 		g_camera.m_center.SetZero(); | ||||
|  | ||||
| 		b3BoxHull box; | ||||
| 		box.SetIdentity(); | ||||
|   | ||||
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