fix tension stepping
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@ -103,7 +103,7 @@ public:
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void Step()
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void Step()
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{
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{
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float32 dt = g_testSettings->inv_hertz;
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Test::Step();
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m_cloth->Apply();
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m_cloth->Apply();
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@ -169,6 +169,9 @@ public:
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extern u32 b3_clothSolverIterations;
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extern u32 b3_clothSolverIterations;
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g_draw->DrawString(b3Color_white, "Iterations = %u", b3_clothSolverIterations);
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g_draw->DrawString(b3Color_white, "Iterations = %u", b3_clothSolverIterations);
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float32 E = m_cloth->GetEnergy();
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g_draw->DrawString(b3Color_white, "E = %f", E);
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if (m_clothDragger.IsSelected() == true)
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if (m_clothDragger.IsSelected() == true)
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{
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{
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g_draw->DrawSegment(m_clothDragger.GetPointA(), m_clothDragger.GetPointB(), b3Color_white);
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g_draw->DrawSegment(m_clothDragger.GetPointA(), m_clothDragger.GetPointB(), b3Color_white);
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