improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things
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@ -36,7 +36,8 @@ struct Settings
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warmStart = true;
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convexCache = true;
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drawCenterOfMasses = false;
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drawShapes = true;
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drawVerticesEdges = true;
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drawFaces = true;
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drawBounds = false;
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drawJoints = true;
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drawContactPoints = true;
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@ -62,7 +63,8 @@ struct Settings
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bool convexCache;
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bool drawCenterOfMasses;
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bool drawBounds;
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bool drawShapes;
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bool drawVerticesEdges;
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bool drawFaces;
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bool drawSolidShapes;
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bool drawJoints;
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bool drawContactPoints;
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