Apply changes from latest known public version of bounce dated 2019-11-13

This commit is contained in:
Luke Benstead
2020-01-25 12:31:05 +00:00
parent f87e2a6378
commit a61262407c
431 changed files with 108959 additions and 26372 deletions

View File

@@ -19,14 +19,18 @@
#include <testbed/framework/view.h>
#include <testbed/framework/view_model.h>
#include <testbed/framework/test.h>
#include <testbed/framework/profiler.h>
#include <testbed/framework/profiler_st.h>
#include <bounce/common/profiler.h>
extern b3Profiler* g_profiler;
#include <imgui/imgui.h>
#include <imgui/imgui_impl_glfw.h>
#if defined (U_OPENGL_2)
#include <imgui/imgui_impl_glfw_gl2.h>
#include <imgui/imgui_impl_opengl2.h>
#elif defined (U_OPENGL_4)
#include <imgui/imgui_impl_glfw_gl3.h>
#include <imgui/imgui_impl_opengl3.h>
#else
#endif
@@ -39,16 +43,15 @@ static inline bool GetTestName(void* userData, int idx, const char** name)
return true;
}
static inline bool ImGui_GLFW_GL_Init(GLFWwindow* w, bool install_callbacks)
static inline bool ImGui_OpenGL_Init()
{
#if defined(U_OPENGL_2)
return ImGui_ImplGlfwGL2_Init(w, install_callbacks);
return ImGui_ImplOpenGL2_Init();
#elif defined(U_OPENGL_4)
return ImGui_ImplGlfwGL3_Init(w, install_callbacks);
return ImGui_ImplOpenGL3_Init();
#else
@@ -56,16 +59,16 @@ static inline bool ImGui_GLFW_GL_Init(GLFWwindow* w, bool install_callbacks)
return false;
}
static inline void ImGui_GLFW_GL_Shutdown()
static inline void ImGui_OpenGL_Shutdown()
{
#if defined(U_OPENGL_2)
ImGui_ImplGlfwGL2_Shutdown();
ImGui_ImplOpenGL2_Shutdown();
#elif defined(U_OPENGL_4)
ImGui_ImplGlfwGL3_Shutdown();
ImGui_ImplOpenGL3_Shutdown();
#else
@@ -75,16 +78,16 @@ static inline void ImGui_GLFW_GL_Shutdown()
}
static inline void ImGui_GLFW_GL_NewFrame()
static inline void ImGui_OpenGL_NewFrame()
{
#if defined(U_OPENGL_2)
ImGui_ImplGlfwGL2_NewFrame();
ImGui_ImplOpenGL2_NewFrame();
#elif defined(U_OPENGL_4)
ImGui_ImplGlfwGL3_NewFrame();
ImGui_ImplOpenGL3_NewFrame();
#else
@@ -94,16 +97,16 @@ static inline void ImGui_GLFW_GL_NewFrame()
}
static inline void ImGui_GLFW_GL_RenderDrawData(ImDrawData* draw_data)
static inline void ImGui_OpenGL_RenderDrawData(ImDrawData* draw_data)
{
#if defined(U_OPENGL_2)
ImGui_ImplGlfwGL2_RenderDrawData(draw_data);
ImGui_ImplOpenGL2_RenderDrawData(draw_data);
#elif defined(U_OPENGL_4)
ImGui_ImplGlfwGL3_RenderDrawData(draw_data);
ImGui_ImplOpenGL3_RenderDrawData(draw_data);
#else
@@ -124,9 +127,9 @@ View::View(GLFWwindow* window)
ImGuiIO& io = ImGui::GetIO();
io.IniFilename = NULL;
io.Fonts[0].AddFontDefault();
ImGui_GLFW_GL_Init(m_window, false);
ImGui_ImplGlfw_InitForOpenGL(m_window, false);
ImGui_OpenGL_Init();
ImGui::StyleColorsDark();
@@ -136,7 +139,8 @@ View::View(GLFWwindow* window)
View::~View()
{
// Destroy UI
ImGui_GLFW_GL_Shutdown();
ImGui_OpenGL_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
}
@@ -145,7 +149,7 @@ b3Vec2 View::GetCursorPosition() const
{
double x, y;
glfwGetCursorPos(m_window, &x, &y);
return b3Vec2(float32(x), float32(y));
return b3Vec2(scalar(x), scalar(y));
}
void View::Event_SetWindowSize(int w, int h)
@@ -186,7 +190,9 @@ void View::Event_Scroll(float dx, float dy)
void View::BeginInterface()
{
ImGui_GLFW_GL_NewFrame();
ImGui_OpenGL_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
}
@@ -219,9 +225,8 @@ void View::Interface()
if (ImGui::BeginMenu("View"))
{
ImGui::MenuItem("Profile Tree", "", &settings.drawProfileTree);
ImGui::MenuItem("Profile Tree Statistics", "", &settings.drawProfileTreeStats);
ImGui::MenuItem("Statistics", "", &settings.drawStats);
ImGui::MenuItem("Profiler", "", &settings.drawProfiler);
ImGui::Separator();
@@ -403,54 +408,7 @@ void View::Interface()
ImGui::End();
}
static void TreeNode(ProfilerNode* node, u32& index)
{
ImGui::PushID(index);
++index;
if (ImGui::TreeNode(node->name))
{
float64 elapsedTime = node->t1 - node->t0;
ImGui::Text("%.4f [ms]", elapsedTime);
for (u32 i = 0; i < node->children.Count(); ++i)
{
TreeNode(node->children[i], index);
}
ImGui::TreePop();
}
ImGui::PopID();
}
void View::InterfaceProfileTree()
{
ImGui::Begin("Overlay", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar);
ImVec2 ws = ImGui::GetWindowSize();
ImVec2 wp = ImGui::GetWindowPos();
ImGui::End();
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::SetNextWindowBgAlpha(0.0f);
ImGui::SetNextWindowPos(ImVec2(0.0f, wp.y + ws.y));
ImGui::SetNextWindowSize(ImVec2(g_camera->m_width - 250.0f, 0.0f));
ImGui::Begin("Profile Tree", NULL, ImGuiWindowFlags_AlwaysAutoResize);
ProfilerNode* root = g_profiler->GetRoot();
if (root)
{
u32 index = 0;
TreeNode(root, index);
}
ImGui::End();
ImGui::PopStyleVar();
}
static void TreeNode(ProfilerStNode* node, u32& index)
static void TreeNode(b3ProfilerNode* node, u32& index)
{
ImGui::PushID(index);
++index;
@@ -459,9 +417,11 @@ static void TreeNode(ProfilerStNode* node, u32& index)
{
ImGui::Text("%.4f (min = %.4f) (max = %.4f) (calls = %d) [ms]", node->elapsed, node->stat->minElapsed, node->stat->maxElapsed, node->callCount);
for (u32 i = 0; i < node->children.Count(); ++i)
b3ProfilerNode* n = node->head;
while(n)
{
TreeNode(node->children[i], index);
TreeNode(n, index);
n = n->next;
}
ImGui::TreePop();
}
@@ -469,7 +429,7 @@ static void TreeNode(ProfilerStNode* node, u32& index)
ImGui::PopID();
}
void View::InterfaceProfileTreeStats()
void View::InterfaceProfiler()
{
ImGui::Begin("Overlay", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar);
ImVec2 wp = ImGui::GetWindowPos();
@@ -478,25 +438,15 @@ void View::InterfaceProfileTreeStats()
wp.y = wp.y + ws.y;
if (g_settings->drawProfileTree)
{
ImGui::Begin("Profile Tree", NULL, ImGuiWindowFlags_AlwaysAutoResize);
ImVec2 ptwp = ImGui::GetWindowPos();
ImVec2 ptws = ImGui::GetWindowSize();
ImGui::End();
wp.y = ptwp.y + ptws.y;
}
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::SetNextWindowBgAlpha(0.0f);
ImGui::SetNextWindowPos(ImVec2(0.0f, wp.y));
ImGui::SetNextWindowSize(ImVec2(g_camera->m_width - 250.0f, 0.0f));
ImGui::Begin("Profile Tree Statistics", NULL, ImGuiWindowFlags_AlwaysAutoResize);
ImGui::Begin("Profiler", NULL, ImGuiWindowFlags_AlwaysAutoResize);
ProfilerStNode* root = g_profilerSt->GetRoot();
b3ProfilerNode* root = g_profiler->GetRoot();
if (root)
{
u32 index = 0;
@@ -514,5 +464,5 @@ void View::EndInterface()
ImGui::Render();
ImGui_GLFW_GL_RenderDrawData(ImGui::GetDrawData());
ImGui_OpenGL_RenderDrawData(ImGui::GetDrawData());
}