Apply changes from latest known public version of bounce dated 2019-11-13

This commit is contained in:
Luke Benstead
2020-01-25 12:31:05 +00:00
parent f87e2a6378
commit a61262407c
431 changed files with 108959 additions and 26372 deletions

View File

@@ -66,9 +66,9 @@ public:
m_count = 0;
for (u32 i = 0; i < e_count; ++i)
{
float32 x = 3.0f * RandomFloat(-1.0f, 1.0f);
float32 y = 3.0f * RandomFloat(-1.0f, 1.0f);
float32 z = 3.0f * RandomFloat(-1.0f, 1.0f);
float x = 3.0f * RandomFloat(-1.0f, 1.0f);
float y = 3.0f * RandomFloat(-1.0f, 1.0f);
float z = 3.0f * RandomFloat(-1.0f, 1.0f);
// Clamp to force coplanarities.
// This will stress the convex hull creation code.
@@ -135,7 +135,7 @@ public:
edge = m_hull.GetEdge(edge->next);
} while (edge != begin);
c /= float32(vn);
c /= scalar(vn);
g_draw->DrawSegment(c, c + n, b3Color_white);
}