Apply changes from latest known public version of bounce dated 2019-11-13
This commit is contained in:
212
external/glfw/wl_monitor.c
vendored
212
external/glfw/wl_monitor.c
vendored
@@ -30,83 +30,79 @@
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <math.h>
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struct _GLFWvidmodeWayland
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{
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GLFWvidmode base;
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uint32_t flags;
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};
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static void geometry(void* data,
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struct wl_output* output,
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int32_t x,
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int32_t y,
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int32_t physicalWidth,
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int32_t physicalHeight,
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int32_t subpixel,
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const char* make,
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const char* model,
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int32_t transform)
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static void outputHandleGeometry(void* data,
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struct wl_output* output,
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int32_t x,
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int32_t y,
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int32_t physicalWidth,
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int32_t physicalHeight,
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int32_t subpixel,
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const char* make,
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const char* model,
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int32_t transform)
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{
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struct _GLFWmonitor *monitor = data;
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char name[1024];
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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snprintf(name, sizeof(name), "%s %s", make, model);
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monitor->name = _glfw_strdup(name);
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}
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static void mode(void* data,
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struct wl_output* output,
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uint32_t flags,
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int32_t width,
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int32_t height,
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int32_t refresh)
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static void outputHandleMode(void* data,
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struct wl_output* output,
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uint32_t flags,
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int32_t width,
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int32_t height,
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int32_t refresh)
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{
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struct _GLFWmonitor *monitor = data;
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_GLFWvidmodeWayland mode = { { 0 }, };
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GLFWvidmode mode;
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mode.base.width = width;
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mode.base.height = height;
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mode.base.refreshRate = refresh / 1000;
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mode.flags = flags;
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mode.width = width;
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mode.height = height;
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mode.redBits = 8;
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mode.greenBits = 8;
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mode.blueBits = 8;
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mode.refreshRate = (int) round(refresh / 1000.0);
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if (monitor->wl.modesCount + 1 >= monitor->wl.modesSize)
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{
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int size = monitor->wl.modesSize * 2;
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_GLFWvidmodeWayland* modes =
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realloc(monitor->wl.modes,
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size * sizeof(_GLFWvidmodeWayland));
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monitor->wl.modes = modes;
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monitor->wl.modesSize = size;
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}
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monitor->modeCount++;
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monitor->modes =
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realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
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monitor->modes[monitor->modeCount - 1] = mode;
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monitor->wl.modes[monitor->wl.modesCount++] = mode;
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if (flags & WL_OUTPUT_MODE_CURRENT)
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monitor->wl.currentMode = monitor->modeCount - 1;
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}
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static void done(void* data,
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struct wl_output* output)
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static void outputHandleDone(void* data, struct wl_output* output)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.done = GLFW_TRUE;
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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static void scale(void* data,
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struct wl_output* output,
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int32_t factor)
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static void outputHandleScale(void* data,
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struct wl_output* output,
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int32_t factor)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.scale = factor;
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}
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static const struct wl_output_listener output_listener = {
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geometry,
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mode,
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done,
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scale,
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static const struct wl_output_listener outputListener = {
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outputHandleGeometry,
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outputHandleMode,
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outputHandleDone,
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outputHandleScale,
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};
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@@ -118,10 +114,6 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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{
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_GLFWmonitor *monitor;
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struct wl_output *output;
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char name_str[80];
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memset(name_str, 0, sizeof(name_str));
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snprintf(name_str, 79, "wl_output@%u", name);
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if (version < 2)
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{
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@@ -130,7 +122,8 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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return;
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}
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monitor = _glfwAllocMonitor(name_str, 0, 0);
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// The actual name of this output will be set in the geometry handler.
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monitor = _glfwAllocMonitor(NULL, 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
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name,
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@@ -142,26 +135,11 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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return;
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}
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monitor->wl.modes = calloc(4, sizeof(_GLFWvidmodeWayland));
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monitor->wl.modesSize = 4;
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monitor->wl.scale = 1;
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monitor->wl.output = output;
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wl_output_add_listener(output, &output_listener, monitor);
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monitor->wl.name = name;
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if (_glfw.wl.monitorsCount + 1 >= _glfw.wl.monitorsSize)
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{
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_GLFWmonitor** monitors = _glfw.wl.monitors;
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int size = _glfw.wl.monitorsSize * 2;
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monitors = realloc(monitors, size * sizeof(_GLFWmonitor*));
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_glfw.wl.monitors = monitors;
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_glfw.wl.monitorsSize = size;
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}
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_glfw.wl.monitors[_glfw.wl.monitorsCount++] = monitor;
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wl_output_add_listener(output, &outputListener, monitor);
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}
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@@ -169,40 +147,10 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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_GLFWmonitor** monitors;
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_GLFWmonitor* monitor;
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int i, monitorsCount = _glfw.wl.monitorsCount;
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if (_glfw.wl.monitorsCount == 0)
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goto err;
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monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*));
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for (i = 0; i < monitorsCount; i++)
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{
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_GLFWmonitor* origMonitor = _glfw.wl.monitors[i];
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monitor = calloc(1, sizeof(_GLFWmonitor));
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monitor->modes =
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_glfwPlatformGetVideoModes(origMonitor,
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&origMonitor->wl.modesCount);
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*monitor = *_glfw.wl.monitors[i];
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monitors[i] = monitor;
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}
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*count = monitorsCount;
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return monitors;
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err:
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*count = 0;
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return NULL;
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}
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GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
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{
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return first->wl.output == second->wl.output;
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if (monitor->wl.output)
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wl_output_destroy(monitor->wl.output);
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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@@ -213,46 +161,52 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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*ypos = monitor->wl.y;
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = (float) monitor->wl.scale;
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if (yscale)
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*yscale = (float) monitor->wl.scale;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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if (xpos)
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*xpos = monitor->wl.x;
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if (ypos)
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*ypos = monitor->wl.y;
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if (width)
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*width = monitor->modes[monitor->wl.currentMode].width;
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if (height)
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*height = monitor->modes[monitor->wl.currentMode].height;
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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GLFWvidmode *modes;
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int i, modesCount = monitor->wl.modesCount;
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modes = calloc(modesCount, sizeof(GLFWvidmode));
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for (i = 0; i < modesCount; i++)
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modes[i] = monitor->wl.modes[i].base;
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*found = modesCount;
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return modes;
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*found = monitor->modeCount;
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return monitor->modes;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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int i;
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for (i = 0; i < monitor->wl.modesCount; i++)
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{
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if (monitor->wl.modes[i].flags & WL_OUTPUT_MODE_CURRENT)
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{
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*mode = monitor->wl.modes[i].base;
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return;
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}
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}
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*mode = monitor->modes[monitor->wl.currentMode];
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}
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Gamma ramp getting not supported yet");
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"Wayland: Gamma ramp access it not available");
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return GLFW_FALSE;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor,
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const GLFWgammaramp* ramp)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Gamma ramp setting not supported yet");
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"Wayland: Gamma ramp access is not available");
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}
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