Rename Softbody to Beam

This commit is contained in:
Irlan 2019-05-28 14:10:45 -03:00
parent 0e5262629d
commit a97e5c07cc
2 changed files with 8 additions and 8 deletions

View File

@ -66,7 +66,7 @@
#include <testbed/tests/tension_mapping.h> #include <testbed/tests/tension_mapping.h>
#include <testbed/tests/self_collision.h> #include <testbed/tests/self_collision.h>
#include <testbed/tests/rope_test.h> #include <testbed/tests/rope_test.h>
#include <testbed/tests/softbody.h> #include <testbed/tests/beam.h>
#include <testbed/tests/pinned_softbody.h> #include <testbed/tests/pinned_softbody.h>
#include <testbed/tests/smash_softbody.h> #include <testbed/tests/smash_softbody.h>
@ -119,7 +119,7 @@ TestEntry g_tests[] =
{ "Particle Types", &ParticleTypes::Create }, { "Particle Types", &ParticleTypes::Create },
{ "Tension Mapping", &TensionMapping::Create }, { "Tension Mapping", &TensionMapping::Create },
{ "Self-Collision", &SelfCollision::Create }, { "Self-Collision", &SelfCollision::Create },
{ "Soft Body", &SoftBody::Create }, { "Beam", &Beam::Create },
{ "Pinned Soft Body", &PinnedSoftBody::Create }, { "Pinned Soft Body", &PinnedSoftBody::Create },
{ "Smash Soft Body", &SmashSoftBody::Create }, { "Smash Soft Body", &SmashSoftBody::Create },
{ "Rope", &Rope::Create }, { "Rope", &Rope::Create },

View File

@ -16,15 +16,15 @@
* 3. This notice may not be removed or altered from any source distribution. * 3. This notice may not be removed or altered from any source distribution.
*/ */
#ifndef SOFTBODY_H #ifndef BEAM_H
#define SOFTBODY_H #define BEAM_H
#include <testbed/framework/softbody_dragger.h> #include <testbed/framework/softbody_dragger.h>
class SoftBody : public Test class Beam : public Test
{ {
public: public:
SoftBody() Beam()
{ {
// Create soft body // Create soft body
b3SoftBodyDef def; b3SoftBodyDef def;
@ -83,7 +83,7 @@ public:
m_bodyDragger = new b3SoftBodyDragger(&m_ray, m_body); m_bodyDragger = new b3SoftBodyDragger(&m_ray, m_body);
} }
~SoftBody() ~Beam()
{ {
delete m_bodyDragger; delete m_bodyDragger;
delete m_body; delete m_body;
@ -148,7 +148,7 @@ public:
static Test* Create() static Test* Create()
{ {
return new SoftBody(); return new Beam();
} }
b3BlockSoftBodyMesh<5, 2, 2> m_mesh; b3BlockSoftBodyMesh<5, 2, 2> m_mesh;