contour polygons not triangles
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@ -1517,7 +1517,7 @@ void qhHull::Draw() const
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const qhHalfEdge* next = edge->next;
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const qhHalfEdge* next = edge->next;
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qhVertex* v3 = next->tail;
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qhVertex* v3 = next->tail;
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b3Draw_draw->DrawTriangle(v1->position, v2->position, v3->position, b3Color(0.0f, 0.0f, 0.0f, 1.0f));
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b3Draw_draw->DrawSegment(v2->position, v3->position, b3Color(0.0f, 0.0f, 0.0f, 1.0f));
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b3Draw_draw->DrawSolidTriangle(n, v1->position, v2->position, v3->position, b3Color(1.0f, 1.0f, 1.0f, 0.5f));
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b3Draw_draw->DrawSolidTriangle(n, v1->position, v2->position, v3->position, b3Color(1.0f, 1.0f, 1.0f, 0.5f));
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edge = next;
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edge = next;
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