fix assert
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@ -63,7 +63,7 @@ struct b3PIMap
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//
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static b3Vec3 b3ComputeCentroid(b3QHull* hull)
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{
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B3_ASSERT(hull->vertexCount >= 3);
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B3_ASSERT(hull->vertexCount >= 4);
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// volume = int(dV)
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float32 volume = 0.0f;
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