add collision (no friction)

This commit is contained in:
Irlan
2018-03-24 02:21:31 -03:00
parent ffdc141aa1
commit be812ed897
4 changed files with 313 additions and 44 deletions

View File

@ -58,11 +58,12 @@
#include <testbed/tests/tumbler.h>
#include <testbed/tests/single_pendulum.h>
#include <testbed/tests/multiple_pendulum.h>
#include <testbed/tests/rope_test.h>
#include <testbed/tests/cloth_test.h>
#include <testbed/tests/implicit_spring.h>
#include <testbed/tests/spring_cloth_test.h>
#include <testbed/tests/spring_cloth_collision_test.h>
#include <testbed/tests/rope_test.h>
//#include <testbed/tests/tree_test.h>
#include <testbed/tests/implicit_spring.h>
TestEntry g_tests[] =
{
@ -106,10 +107,11 @@ TestEntry g_tests[] =
{ "Initial Overlap", &InitialOverlap::Create },
{ "Single Pendulum", &SinglePendulum::Create },
{ "Multiple Pendulum", &MultiplePendulum::Create },
{ "Rope", &Rope::Create },
{ "Implicit Spring", &ImplicitSpring::Create },
{ "Cloth", &Cloth::Create },
{ "Spring Cloth", &SpringCloth::Create },
{ "Spring Cloth Collision", &SpringClothCollision::Create },
{ "Rope", &Rope::Create },
//{ "Tree", &Tree::Create },
{ "Implicit Spring", &ImplicitSpring::Create },
{ NULL, NULL }
};