add rope
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@ -55,9 +55,12 @@
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#include <testbed/tests/body_types.h>
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#include <testbed/tests/varying_friction.h>
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#include <testbed/tests/varying_restitution.h>
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#include <testbed/tests/cloth_test.h>
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#include <testbed/tests/tumbler.h>
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#include <testbed/tests/pendulum.h>
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#include <testbed/tests/single_pendulum.h>
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#include <testbed/tests/multiple_pendulum.h>
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#include <testbed/tests/cloth_test.h>
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#include <testbed/tests/rope_test.h>
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//#include <testbed/tests/tree_test.h>
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TestEntry g_tests[] =
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{
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@ -97,9 +100,12 @@ TestEntry g_tests[] =
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{ "Body Types", &BodyTypes::Create },
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{ "Varying Friction", &VaryingFriction::Create },
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{ "Varying Restitution", &VaryingRestitution::Create },
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{ "Cloth", &Cloth::Create },
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{ "Tumbler", &Tumbler::Create },
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{ "Initial Overlap", &InitialOverlap::Create },
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{ "Pendulum", &Pendulum::Create },
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{ "Single Pendulum", &SinglePendulum::Create },
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{ "Multiple Pendulum", &MultiplePendulum::Create },
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{ "Cloth", &Cloth::Create },
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{ "Rope", &Rope::Create },
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//{ "Tree", &Tree::Create },
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{ NULL, NULL }
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};
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