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Irlan Robson 2018-02-24 15:38:24 -03:00 committed by GitHub
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@ -62,7 +62,9 @@ public:
// Enable warm-starting for the constraint solvers. This improves stability significantly.
void SetWarmStart(bool flag);
// Set the world gravity force.
// Set the acceleration due to the gravity force between this world and each dynamic
// body in the world.
// The acceleration has units of m/s^2.
void SetGravity(const b3Vec3& gravity);
// Create a new rigid body.