Upgrade bounce

This commit is contained in:
Luke Benstead
2020-01-30 18:42:47 +00:00
parent 1509b9bd0e
commit e5897d433d
459 changed files with 98378 additions and 48427 deletions

View File

@@ -40,14 +40,14 @@ public:
{
b3BodyDef bdef;
bdef.type = e_dynamicBody;
bdef.orientation.Set(b3Vec3(1.0f, 0.0f, 0.0f), 0.5f * B3_PI);
bdef.orientation.SetAxisAngle(b3Vec3(1.0f, 0.0f, 0.0f), 0.5f * B3_PI);
bdef.position.Set(0.0f, 10.0f, 0.0f);
bdef.angularVelocity.Set(0.0f, 0.0f, 4.0f * B3_PI);
b3Body* body = m_world.CreateBody(bdef);
{
m_rotorBox.Set(1.0f, 0.5f, 7.0f);
m_rotorBox.SetExtents(1.0f, 0.5f, 7.0f);
b3HullShape hull;
hull.m_hull = &m_rotorBox;
@@ -60,7 +60,7 @@ public:
}
{
m_cylinderHull.SetAsCylinder(0.95f, 4.0f);
m_cylinderHull.SetExtents(0.95f, 4.0f);
b3HullShape hull;
hull.m_hull = &m_cylinderHull;
@@ -86,7 +86,7 @@ public:
}
b3BoxHull m_rotorBox;
b3QHull m_cylinderHull;
b3CylinderHull m_cylinderHull;
};
#endif