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							| @@ -0,0 +1,112 @@ | ||||
| /* | ||||
| * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net | ||||
| * | ||||
| * This software is provided 'as-is', without any express or implied | ||||
| * warranty.  In no event will the authors be held liable for any damages | ||||
| * arising from the use of this software. | ||||
| * Permission is granted to anyone to use this software for any purpose, | ||||
| * including commercial applications, and to alter it and redistribute it | ||||
| * freely, subject to the following restrictions: | ||||
| * 1. The origin of this software must not be misrepresented; you must not | ||||
| * claim that you wrote the original software. If you use this software | ||||
| * in a product, an acknowledgment in the product documentation would be | ||||
| * appreciated but is not required. | ||||
| * 2. Altered source versions must be plainly marked as such, and must not be | ||||
| * misrepresented as being the original software. | ||||
| * 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifndef GYRO_MOTION_H | ||||
| #define GYRO_MOTION_H | ||||
|  | ||||
| #include <testbed/tests/quickhull_test.h> | ||||
|  | ||||
| class GyroMotion : public Test | ||||
| { | ||||
| public: | ||||
| 	GyroMotion() | ||||
| 	{ | ||||
| 		{ | ||||
| 			b3StackArray<b3Vec3, 32> points; | ||||
| 			ConstructCylinder(points, 0.95f, 4.0f); | ||||
|  | ||||
| 			const u32 size = qhGetMemorySize(points.Count()); | ||||
| 			void* p = b3Alloc(size); | ||||
| 			 | ||||
| 			qhHull hull; | ||||
| 			hull.Construct(p, points); | ||||
| 			m_cylinderHull = ConvertHull(hull); | ||||
| 			 | ||||
| 			b3Free(p); | ||||
| 		} | ||||
|  | ||||
| 		{ | ||||
| 			b3BodyDef bd; | ||||
| 			b3Body* ground = m_world.CreateBody(bd); | ||||
|  | ||||
| 			b3HullShape hs; | ||||
| 			hs.m_hull = &m_groundHull; | ||||
|  | ||||
| 			b3ShapeDef sd; | ||||
| 			sd.shape = &hs; | ||||
|  | ||||
| 			ground->CreateShape(sd); | ||||
| 		} | ||||
|  | ||||
| 		{ | ||||
| 			b3BodyDef bdef; | ||||
| 			bdef.type = e_dynamicBody; | ||||
| 			bdef.orientation.Set(b3Vec3(1.0f, 0.0f, 0.0f), 0.5f * B3_PI); | ||||
| 			bdef.position.Set(0.0f, 10.0f, 0.0f); | ||||
| 			bdef.angularVelocity.Set(0.0f, 0.0f, 4.0f * B3_PI); | ||||
|  | ||||
| 			b3Body* body = m_world.CreateBody(bdef); | ||||
|  | ||||
| 			{ | ||||
| 				m_rotorBox.Set(1.0f, 0.5f, 7.0f); | ||||
|  | ||||
| 				b3HullShape hull; | ||||
| 				hull.m_hull = &m_rotorBox; | ||||
|  | ||||
| 				b3ShapeDef sdef; | ||||
| 				sdef.density = 0.1f; | ||||
| 				sdef.shape = &hull; | ||||
|  | ||||
| 				body->CreateShape(sdef); | ||||
| 			} | ||||
|  | ||||
| 			{ | ||||
| 				b3HullShape hull; | ||||
| 				hull.m_hull = &m_cylinderHull; | ||||
|  | ||||
| 				b3ShapeDef sdef; | ||||
| 				sdef.density = 0.2f; | ||||
| 				sdef.shape = &hull; | ||||
|  | ||||
| 				body->CreateShape(sdef); | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		m_world.SetGravity(b3Vec3(0.0f, 0.0f, 0.0f)); | ||||
| 	} | ||||
|  | ||||
| 	~GyroMotion() | ||||
| 	{ | ||||
| 		{ | ||||
| 			b3Free(m_cylinderHull.vertices); | ||||
| 			b3Free(m_cylinderHull.edges); | ||||
| 			b3Free(m_cylinderHull.faces); | ||||
| 			b3Free(m_cylinderHull.planes); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	static Test* Create() | ||||
| 	{ | ||||
| 		return new GyroMotion(); | ||||
| 	} | ||||
|  | ||||
| 	b3BoxHull m_rotorBox; | ||||
| 	b3Hull m_cylinderHull; | ||||
| }; | ||||
|  | ||||
| #endif | ||||
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