remove unused function
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@ -65,8 +65,6 @@ public:
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b3FrictionForce() { }
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~b3FrictionForce() { }
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void SolvePositionConstraints(const b3ClothSolverData* data);
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void Apply(const b3ClothSolverData* data);
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b3Particle* m_p;
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@ -22,11 +22,6 @@
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#include <bounce/dynamics/cloth/dense_vec3.h>
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#include <bounce/dynamics/cloth/sparse_sym_mat33.h>
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void b3FrictionForce::SolvePositionConstraints(const b3ClothSolverData* data)
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{
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B3_NOT_USED(data);
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}
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void b3FrictionForce::Apply(const b3ClothSolverData* data)
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{
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// TODO
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