Apply a bugfix
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@ -19,6 +19,7 @@
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#include <bounce/cloth/cloth_contact.h>
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#include <bounce/cloth/cloth_contact.h>
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#include <bounce/cloth/cloth_mesh.h>
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#include <bounce/cloth/cloth_mesh.h>
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#include <bounce/cloth/particle.h>
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#include <bounce/cloth/particle.h>
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#include <bounce/cloth/cloth_triangle.h>
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#include <bounce/common/geometry.h>
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#include <bounce/common/geometry.h>
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//
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//
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@ -134,7 +135,7 @@ void b3ParticleTriangleContact::Update()
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}
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}
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float32 r1 = m_p1->m_radius;
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float32 r1 = m_p1->m_radius;
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float32 r2 = 0.0f;
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float32 r2 = m_t2->m_radius;
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float32 totalRadius = r1 + r2;
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float32 totalRadius = r1 + r2;
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