cleanup hull validation
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@ -120,9 +120,11 @@ public:
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return m_iteration;
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}
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// Return if this hull is valid.
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bool IsConsistent() const;
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// Validate this hull.
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void Validate() const;
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void Validate(const qhFace* face) const;
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void Validate(const qhHalfEdge* edge) const;
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// Draw this hull.
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void Draw() const;
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private:
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