Irlan
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091c99b5cf
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fix hull mass data calculation and make it more robust, bugfixes
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2017-02-27 02:06:33 -03:00 |
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Irlan
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689425d9ef
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add event profiler, json profile dump, cleanup
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2017-02-24 20:11:49 -03:00 |
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Irlan
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e1038cfb31
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minor changes
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2017-02-19 08:23:08 -03:00 |
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Irlan
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875cc5316b
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fix capsule drawing, add quaternion convenience functions
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2017-02-18 18:34:17 -02:00 |
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Irlan
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012460f6b0
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improve segment vs segment collision, small fixes
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2017-02-17 13:52:24 -02:00 |
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Irlan
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a346a1472d
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improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things
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2017-02-07 14:31:52 -02:00 |
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Irlan
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20e06be722
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add feature filtering for collision between spheres and meshes
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2017-01-19 13:10:50 -02:00 |
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Irlan
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afc08472b4
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add simple cloth
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2017-01-18 18:29:52 -02:00 |
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Irlan Robson
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7586781fad
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fix mouse joint, draw center of mass, cleanup
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2017-01-14 01:37:01 -02:00 |
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Irlan Robson
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7d0f06fea2
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generate contact when body type changes at runtime, decoupling, add first ray cast hit query to world query (more to add later such as sphere/box/convex casts), hotfix
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2017-01-13 17:17:02 -02:00 |
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Irlan Robson
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81f744b805
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linux fixes, bugfixes, comments
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2016-12-21 19:15:43 -02:00 |
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Irlan Robson
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8f29bc7e21
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first commit
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2016-12-18 18:39:47 -02:00 |
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