/* * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef VIEW_H #define VIEW_H #include #include struct GLFWwindow; class Model; class View { public: View(GLFWwindow* window, Model* model); ~View(); void Event_SetWindowSize(int w, int h); void Event_Press_Key(int button); void Event_Release_Key(int button); void Event_Press_Mouse(int button); void Event_Release_Mouse(int button); void Event_Move_Cursor(float x, float y); void Event_Scroll(float dx, float dy); void Command_PreDraw(); void Command_Draw(); void Command_PostDraw(); private: friend class Presenter; Presenter m_presenter; GLFWwindow* m_window; bool m_leftDown; bool m_rightDown; bool m_shiftDown; b3Vec2 m_ps0; // Ray3 m_ray0; }; #endif