/* * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef CLUSTER_H #define CLUSTER_H #include class Cluster : public Test { public: Cluster() { // Initialize observations for (u32 i = 0; i < 90; ++i) { float32 x = RandomFloat(-1.0f, 1.0f); float32 y = RandomFloat(-1.0f, 1.0f); float32 z = RandomFloat(-1.0f, 1.0f); b3Observation obs; obs.point.Set(x, y, z); obs.point = b3Normalize(obs.point); obs.cluster = B3_NULL_CLUSTER; m_solver.AddObservation(obs); } // Initialize clusters m_solver.Solve(); const b3Array& clusters = m_solver.GetClusters(); m_colors.Resize(clusters.Count()); for (u32 i = 0; i < clusters.Count(); ++i) { m_colors[i] = b3Color(RandomFloat(0.0f, 1.0f), RandomFloat(0.0f, 1.0f), RandomFloat(0.0f, 1.0f)); } } void Step() { const b3Array& observations = m_solver.GetObservations(); const b3Array& clusters = m_solver.GetClusters(); for (u32 i = 0; i < clusters.Count(); ++i) { g_debugDraw->DrawSegment(b3Vec3(0, 0, 0), clusters[i].centroid, b3Color(1, 1, 1)); g_debugDraw->DrawPoint(clusters[i].centroid, 4.0f, m_colors[i]); for (u32 j = 0; j < observations.Count(); ++j) { b3Observation obs = observations[j]; if (obs.cluster == i) { g_debugDraw->DrawPoint(obs.point, 4.0f, m_colors[i]); } } } } static Test* Create() { return new Cluster(); } b3ClusterSolver m_solver; b3StackArray m_colors; }; #endif